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Complete Vehicle Invisibility (not just Active Camo)

Posted: Sat Dec 13, 2003 9:03 pm
by [VC]CaptainValor
Ok, for my next project, I'm going to attempt to make every vehicle in MP completely invisible. I already know how to give all vehicles perpetual active camo. Now I want them to disappear entirely.

Bring on the suggestions! 8)

Posted: Sat Dec 13, 2003 9:11 pm
by Ang88
if you give them the plasma shader of mc's shield, they'll be invisble when there not moving, but when they move the turn yellowish
it looks real cool

Posted: Sat Dec 13, 2003 9:15 pm
by [VC]CaptainValor
Yeah, that kinda defeats the purpose though... :wink:

I want them to be 100% invisible all the time.

Posted: Sat Dec 13, 2003 11:20 pm
by DankButter
easy...
just replace the vechicle shaders and some bitmaps to the active camo bitmap.

now tell me how you got perpetual camo (WITHOUT SWAPING WITH A GUN).

Posted: Sun Dec 14, 2003 11:35 am
by Icetiger
Replace the bitmaps with glass.

Posted: Sun Dec 14, 2003 11:40 am
by Colin Campbell
Ha. I did this so long ago in Hex Workshop. Just change the PC shader to the snipers contrail. It'll work all the time... or at least it did for me. I have an old pic of myself in the banshee somewhere... sir_zyn remembers this one :wink:

Posted: Sun Dec 14, 2003 2:35 pm
by Edwin
easy, replace the visible model with an empty file, and check the "mc invisible" box.

Posted: Sun Dec 14, 2003 2:43 pm
by Colin Campbell
That way requires too much work :) My way is a simple offset swap

Posted: Sun Dec 14, 2003 2:47 pm
by [users]Brutal
Do MC's shield from what Ang88 said, that sounds really cool :wink:.

Posted: Sun Dec 14, 2003 3:15 pm
by -=]-[EX=-
something really evil u can do in a normal game is change the active camo shader with something visible and when people are invisible you can see them even on someone elses server its soo evil

Posted: Sun Dec 14, 2003 3:57 pm
by Edwin
replace it with a yellow highlighter color.

Posted: Sun Dec 14, 2003 4:00 pm
by fusional
-=]-[EX=- wrote:something really evil u can do in a normal game is change the active camo shader with something visible and when people are invisible you can see them even on someone elses server its soo evil
lmao wish I could think of something like that! That'd be well funny, having some dude just readying up for a sniper shot and thinking like "ur so gonna die", then bam lol.

:lol:

Posted: Sun Dec 14, 2003 4:42 pm
by Veegie
what is the offset for the active cammo shader for BG

i can't find it

Posted: Sun Dec 14, 2003 4:45 pm
by -=]-[EX=-
dont look for the offset use hmt3

Posted: Sun Dec 14, 2003 4:48 pm
by Veegie
oh shit guys sorry

i was looking under like transparency shaders and stuff

lol

its under PC Shaders

0085AED0 is the offset right?

and i swap that with a visable PC shader?

Posted: Sun Dec 14, 2003 5:40 pm
by [VC]CaptainValor
Replace with the contrail shader? That doesn't sound right...

Oh, and I just thought of something important. If we make the vehicles 100% invisible all the time, there will be no way to find them to get in them. :lol:

So I'm just sticking to the pertetual active camo thing.

Posted: Sun Dec 14, 2003 6:18 pm
by -=]-[EX=-
well if your an experienced player you should have there placement memorized

Posted: Wed Dec 17, 2003 9:11 am
by seagoat
u could export all the vehicle bitmaps and open them up in photoshop, then make a new image of the exact same size, check the transparent box in the new image window, and then copy the original image and paste it into the new image u made, wich should look like a black and white checkerboard. then click on history brush and brush over all of the copy of the original bitmap.

Posted: Wed Dec 17, 2003 11:44 am
by Edwin
[VC]CaptainValor wrote:Replace with the contrail shader? That doesn't sound right...

Oh, and I just thought of something important. If we make the vehicles 100% invisible all the time, there will be no way to find them to get in them. :lol:

So I'm just sticking to the pertetual active camo thing.

That's what the Infinite Grenades setting is for, just toss a few around and waatch for the crashes.

Posted: Wed Dec 17, 2003 12:00 pm
by -=]-[EX=-
or u could not