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Complete Vehicle Invisibility (not just Active Camo)
Posted: Sat Dec 13, 2003 9:03 pm
by [VC]CaptainValor
Ok, for my next project, I'm going to attempt to make every vehicle in MP completely invisible. I already know how to give all vehicles perpetual active camo. Now I want them to disappear entirely.
Bring on the suggestions!

Posted: Sat Dec 13, 2003 9:11 pm
by Ang88
if you give them the plasma shader of mc's shield, they'll be invisble when there not moving, but when they move the turn yellowish
it looks real cool
Posted: Sat Dec 13, 2003 9:15 pm
by [VC]CaptainValor
Yeah, that kinda defeats the purpose though...
I want them to be 100% invisible all the time.
Posted: Sat Dec 13, 2003 11:20 pm
by DankButter
easy...
just replace the vechicle shaders and some bitmaps to the active camo bitmap.
now tell me how you got perpetual camo (WITHOUT SWAPING WITH A GUN).
Posted: Sun Dec 14, 2003 11:35 am
by Icetiger
Replace the bitmaps with glass.
Posted: Sun Dec 14, 2003 11:40 am
by Colin Campbell
Ha. I did this so long ago in Hex Workshop. Just change the PC shader to the snipers contrail. It'll work all the time... or at least it did for me. I have an old pic of myself in the banshee somewhere... sir_zyn remembers this one

Posted: Sun Dec 14, 2003 2:35 pm
by Edwin
easy, replace the visible model with an empty file, and check the "mc invisible" box.
Posted: Sun Dec 14, 2003 2:43 pm
by Colin Campbell
That way requires too much work

My way is a simple offset swap
Posted: Sun Dec 14, 2003 2:47 pm
by [users]Brutal
Do MC's shield from what Ang88 said, that sounds really cool

.
Posted: Sun Dec 14, 2003 3:15 pm
by -=]-[EX=-
something really evil u can do in a normal game is change the active camo shader with something visible and when people are invisible you can see them even on someone elses server its soo evil
Posted: Sun Dec 14, 2003 3:57 pm
by Edwin
replace it with a yellow highlighter color.
Posted: Sun Dec 14, 2003 4:00 pm
by fusional
-=]-[EX=- wrote:something really evil u can do in a normal game is change the active camo shader with something visible and when people are invisible you can see them even on someone elses server its soo evil
lmao wish I could think of something like that! That'd be well funny, having some dude just readying up for a sniper shot and thinking like "ur so gonna die", then bam lol.

Posted: Sun Dec 14, 2003 4:42 pm
by Veegie
what is the offset for the active cammo shader for BG
i can't find it
Posted: Sun Dec 14, 2003 4:45 pm
by -=]-[EX=-
dont look for the offset use hmt3
Posted: Sun Dec 14, 2003 4:48 pm
by Veegie
oh shit guys sorry
i was looking under like transparency shaders and stuff
lol
its under PC Shaders
0085AED0 is the offset right?
and i swap that with a visable PC shader?
Posted: Sun Dec 14, 2003 5:40 pm
by [VC]CaptainValor
Replace with the contrail shader? That doesn't sound right...
Oh, and I just thought of something important. If we make the vehicles 100% invisible all the time, there will be no way to find them to get in them.
So I'm just sticking to the pertetual active camo thing.
Posted: Sun Dec 14, 2003 6:18 pm
by -=]-[EX=-
well if your an experienced player you should have there placement memorized
Posted: Wed Dec 17, 2003 9:11 am
by seagoat
u could export all the vehicle bitmaps and open them up in photoshop, then make a new image of the exact same size, check the transparent box in the new image window, and then copy the original image and paste it into the new image u made, wich should look like a black and white checkerboard. then click on history brush and brush over all of the copy of the original bitmap.
Posted: Wed Dec 17, 2003 11:44 am
by Edwin
[VC]CaptainValor wrote:Replace with the contrail shader? That doesn't sound right...
Oh, and I just thought of something important. If we make the vehicles 100% invisible all the time, there will be no way to find them to get in them.
So I'm just sticking to the pertetual active camo thing.
That's what the Infinite Grenades setting is for, just toss a few around and waatch for the crashes.
Posted: Wed Dec 17, 2003 12:00 pm
by -=]-[EX=-
or u could not