turrets, not the covie ones

Discuss general issues about modding HaloPC. Post ideas for mods here.
BigM16





Posts: 23
Joined: Wed Dec 10, 2003 2:57 pm
Location: In your Mom's bed...

turrets, not the covie ones

Post by BigM16 »

I was wondering how to make a turret in any map. Not a covie turret but a gun turreet where u stand up, like th one on the back of the hog. Any ideas or answers on how to make this sort of thing then please help
Ridien





Posts: 9
Joined: Fri Dec 12, 2003 6:07 pm
Contact:

Post by Ridien »

I've been wondering about the same thing, ever since I saw the pictures for the Turret mod in HeH and BC.
User avatar
{G}H0g-Jump4h




Wordewatician 500

Posts: 811
Joined: Sat Nov 01, 2003 4:51 pm
Location: At the bottom of Delta Halo's lake
Contact:

Post by {G}H0g-Jump4h »

ive tried doing that LOOONNNGGG b4 the turret mod came out, it was actually my first modding idea. anyways, i have not done it yet, but ill tell u once i figure it out.
Image
Now im back.
dalecooper




Literarian 50

Posts: 96
Joined: Mon Oct 20, 2003 9:19 am

Post by dalecooper »

My most recent mod has them:

http://www.bob-planet.net/snowisland.zip

Two on each base. As far as how they were done, I started with a tutorial available on this very site (check under downloads) that explains it. The short version is, you change the nature of the hog's gunner seat, then you activate a couple of custom meta alterations through HMT. One alteration de-activates collision detection for the hog body (but not the gun). The other lowers the warthog down so that the vehicle is inside the ground while the gun is above ground.

What is not explained is how to make the hog vanish so that you only see the gun. I did some work on that myself. If you open up the map in the above zip file in HMT and scroll through the bitmaps and shaders for the warthog, you can see what I replaced them with to make the different pieces more or less vanish.
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

you could also probably just extract the model of the hog turret and inject it over the covie turret
"If you go to Z'ha'dum you will die."
shadowbeast





Posts: 331
Joined: Mon Nov 03, 2003 5:04 pm

Post by shadowbeast »

ok here is a COMPLETE TUT on how ta do this(includes models)
http://www.freewebs.com/shadowbeast/Turrets.rar
(all this is thanks to CLuis i got it from him. all i did wuz make the instructions more clear and brought it to HALOMODS forums!)
[that means u don't say thanks shadow u say thanks CLuis!]
this forum has gone to hell
HAL9000





Posts: 593
Joined: Sun Nov 02, 2003 9:11 am

Post by HAL9000 »

this is fr HPC right???it better be biatch!!! lol



.
shadowbeast





Posts: 331
Joined: Mon Nov 03, 2003 5:04 pm

Post by shadowbeast »

ya it is i like ur sig
this forum has gone to hell
shadowbeast





Posts: 331
Joined: Mon Nov 03, 2003 5:04 pm

Post by shadowbeast »

sorry for 2x post but a got a message of a question about step 5.
the directions were a little unclear instead of PMing me i'll answer here.

ok in the folder turrets that i gave out for DL there should be a coll and a vehi file that is a xml file or something like that. put those two files in the HMT3 plug-ins and replace the originals if there were any. (for 1 there isn't any so just put it in there without deleteing anything for the other delete the original)<<<u'll get it l8r
so then to Kill Physics", "Kill Antenna", and "Lower to Floor":
go to vehicles and then select the 3 little dotty thingys.it is above the seat selcetor thing.(middle of the page when u select the warthog)
fill in the dots and ur in :wink:
any more questions ask :D
this forum has gone to hell
Overseer





Posts: 360
Joined: Wed Dec 10, 2003 11:41 pm

Post by Overseer »

I did the warthog turret tutorial, but when i go play the map, the warthog hull image is still there. I can walk through it and everything, but its still there. what do i do? :?:
BigM16





Posts: 23
Joined: Wed Dec 10, 2003 2:57 pm
Location: In your Mom's bed...

Post by BigM16 »

When u say start out with a fresh cache.map i hope u dont mean like a not modded one cause if u do im screwed
User avatar
staticx57





Posts: 570
Joined: Tue Nov 04, 2003 6:02 pm
Location: Turn Around, see me? No? Good. I am there.

Post by staticx57 »

just get the fresh map from the halo disc.
Deadly_Shadow




Miner

Posts: 1375
Joined: Fri Oct 24, 2003 1:30 am
Location: Earth
Contact:

Post by Deadly_Shadow »

I'm Glad I Know How To Do That Turret Mod. I've Explained It Before In This Forum. You Use Same Strategy Of What I Said. Your Lucky If You Fiqure It Out. But I Don't Think Duarmo Will Like Me If I Tell. U Know, Like You Fiqure Out Sumtin No One Knows And Then Someone Blurts Out How To Do It.
BigM16





Posts: 23
Joined: Wed Dec 10, 2003 2:57 pm
Location: In your Mom's bed...

Post by BigM16 »

ok now i have gotten the hole turret thing perfectoed so its hot. Well now i wanna make replace a piece of scenery with it and get my precious hog back, well how do i do it???
Overseer





Posts: 360
Joined: Wed Dec 10, 2003 11:41 pm

Post by Overseer »

Um...how do i get it so the warthog invisible when i do this? I tried and it still shows the top and all.
BigM16





Posts: 23
Joined: Wed Dec 10, 2003 2:57 pm
Location: In your Mom's bed...

Post by BigM16 »

Somebody help me please, gimme a link or sumthin to a place for scenery to turret tutorials
Alx





Posts: 417
Joined: Sun Oct 12, 2003 3:34 pm
Location: Turn around...

Post by Alx »

Meow?
Please read the new signature policies!
Your avatar was oversized!
shadowbeast





Posts: 331
Joined: Mon Nov 03, 2003 5:04 pm

Post by shadowbeast »

so dark shadow r u saying don't tell em?
this forum has gone to hell
shadowbeast





Posts: 331
Joined: Mon Nov 03, 2003 5:04 pm

Post by shadowbeast »

IGNORE THIS BLANK POST
this forum has gone to hell
User avatar
The Gimpy Llama





Posts: 29
Joined: Sat Dec 13, 2003 8:45 pm
Contact:

Post by The Gimpy Llama »

ok, so, i made a warthog gun turret, but the main warthog is still visible. i changed the collision models of everything unrelated to the hog to off, i deleted the names of the 1st and 2nd hog seats, and i clicked "kill physics" "lower to ground" and whatever the third option was. this was all done on an unedited death island map. when i went to go play, like i said before, the hog was still there, but i could walk through it and couldnt drive it, i could only use the gun (which is what i want). so, how do i make main hog body invisible?
The fastest way to reach a goal is a straight line. The fastest way to make a straight line is with a bulldozer. Note to self: Buy a bulldozer.
Post Reply