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Making Nukes
Posted: Mon Aug 02, 2004 9:09 pm
by sonicm
ca nsomeone show me how to make a nuke?
And Can Nukes Be Used With ANY weapon?
Posted: Mon Aug 02, 2004 9:13 pm
by [FnI] Xkal
yes they can, just increase the damage and range of any weapon. and change they're effect to make it look all boomy.
Posted: Tue Aug 03, 2004 11:03 am
by maegus15
Man mac........ Ok here is a tut:
Once a map is opened in HMT.....
Go to Damage branch
Go to (Lets make the pistol bullet a nuke)
Turn the Max and min Damage to 800
then turn up the Max and Min range to (Matters how big you want it... if you want it to kill EVERYTHING then change it to 679.26)
Done.
To make it look good:
Rebuild the map with the effect from The Maw: effects\halo destroyed\halo destroyed exsplotion or something like that. Then swap it with the pistol bullet stuff.
Posted: Tue Aug 03, 2004 3:41 pm
by sonicm
IM NOT SANTAS ELF!
I Need The Big Firey Explosion Effect Too, I LAready KLnow How To Do The Damage And Stuff...
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Posted: Tue Aug 03, 2004 4:29 pm
by mattyboy_900
ICEFIRE wrote:
To make it look good:
Rebuild the map with the effect from The Maw: effects\halo destroyed\halo destroyed exsplotion or something like that. Then swap it with the pistol bullet stuff.
ok but after you do that the damage tag doesnt linkt to the effect tag and you just get the explosion looking thin with out the damage. my question is how do you link the two? or is it just me that gets this?
Posted: Tue Aug 03, 2004 11:01 pm
by mattyboy_900
you only get the visual effect with no dammage. the effect of a bullet hitting a wall, which has the maw explosion doesnt link to the bullet dammage. because it has a different number. or somthing
Posted: Wed Aug 04, 2004 12:02 pm
by Edwin
mac wrote:oooooohhhh i think u need to change the force, after all, in modern day nukes they have a great force that can shatter windows 50 miles away
no, you have to change blast radius. no matter what effect you tie to it, a pistol bullet has a blast radius of 0 unless you tel it otherwise.
Posted: Wed Aug 04, 2004 12:42 pm
by sonicm
Whaaa?
Okay....
Im A Newb at this, the only way to get better is to learn it, so, could someone give me a FULL step by step turorial in english? Im Not sure how to take out, then inject the models with out exception errors...
Posted: Wed Aug 04, 2004 7:40 pm
by Edwin
Posted: Tue Aug 17, 2004 11:39 am
by sonicm
srry for bumping but i was gone for a while, That is a projectile swapping tutorial, its simple, not what i want