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could someone help me with pmi

Posted: Wed Jul 21, 2004 9:49 am
by wizardguy560
ive tried many times but my models/vehicles that im trying to inject never show up in the new lvl. ive tried with the pelican and wraith. heres the steps i take could some please help me

open new map with models i want recursivly save meta of model and vehicle files. create an offset list then load to extract the raw model. open new lvl and extract bsp/model selctions or w/e its called. batch extract lvl only metadata and bsp. replace old "mapname".sbsp.meta with new one. then copy virgin mapfile into the folder with al the stuff. rebuild map select the copied virgin mapfile for origonal map click yes to autofill then add the .mod2.meta and .vehi.meta for add files then hit rebuild. select the verticies indicies the new ones.

what did i do wrong every time i do this the model doesnt appear in the level i try to rebuild

Posted: Wed Jul 21, 2004 9:54 am
by Edwin
1. extract ur map

2. Extract bsp/ model chunk to the levels/test/<mapname> folder

3. recursively extract the vehicle you want to the same folder u extracted ur map to.

4. do cvs thingy with the model, extract the raw data to the vehicles folder

5. de-crap your model using the verticies, indicies, and sbsp IN THE LEVELS/TEST/<MAPNAME> FOLDER.

6. re-build ur map adding ONLY the vihi.meta for the new vehicle.

Posted: Wed Jul 21, 2004 1:55 pm
by wizardguy560
ty ill try that

Posted: Wed Jul 21, 2004 2:41 pm
by Edwin
not hard, jsut very, very tedious.

still isnt working

Posted: Wed Jul 21, 2004 3:41 pm
by wizardguy560
i tried what u said and it still didnt work now in sparkedit when i try to swap for pelican theres a weird selection instead of like scorpion and ghost there scorpion headlights and ghost seat banshee pilot . and in import tag theres only turret could some one experienced send me a PMI for dummies (im not dumb) with a VERy detailed description because it must be somethig small im missing. and when i find out what iilll be like omg thats all i did wrong. please help need to no

Posted: Thu Jul 22, 2004 12:34 pm
by wizardguy560
i figured it out now dletet post delete*

nvm

Posted: Thu Jul 22, 2004 12:54 pm
by wizardguy560
i can get the pelican in bloodgulch in sparkedit and its in the vehicles tab in HMT but when i try to swap meta or import it into bloodgulch i save changes and when i play halo i get an exception. how do i get it in with out it messing up.

Posted: Thu Jul 22, 2004 4:08 pm
by Edwin
me

Posted: Thu Jul 22, 2004 4:09 pm
by Edwin
too.

sorry.....:(

edit, why does this not show 'edited by'?