Page 1 of 1
How do i get unarmed MC?
Posted: Sun Jul 18, 2004 7:04 am
by Robert
Hello, i have tried to do everything to get unarmed MC in blood gulch.
Could some Pro tell me how to have a MC without guns???
I really need help with this because me and my friends is making halo movies, so we need unarmed MC's to get this work...
We are actually going to use unarmed MC in the begining of the movie
Please help me....us.
Posted: Sun Jul 18, 2004 8:20 am
by shadow wolf
well, 1 way 2 do it would be 2 inport an energy sword, then use HHT to swap the default weapons th@ MC holds for it
Posted: Sun Jul 18, 2004 11:06 am
by Overlord
agh! double post!

i think theres a button you can press 2 drop ur wep, but i not sure
EDIT: nvm he fixed the double-up
Posted: Sun Jul 18, 2004 2:11 pm
by Pwn4g3
Overlord wrote:agh! double post! :evil: :evil: :evil: i think theres a button you can press 2 drop ur wep, but i not sure
No, there isnt, all you need is halo hacking tools from the utilities forum of files.halomods.com ... open the biped tag and there are two weap tags, that show pistol and AR, just null these out, then when you pass over a weapon you pick it up...
Otherwise there is the trick for xbox, but I dunno if it works for PC....
Posted: Sun Jul 18, 2004 3:21 pm
by Overlord
videos, my friend. videos.

Posted: Sun Jul 18, 2004 7:18 pm
by Edwin
open the map in HMt and replace the Cyborg biped with Cyborg_unarmed.
Posted: Mon Jul 19, 2004 12:34 am
by Robert
Pwn4g3 wrote:Overlord wrote:agh! double post!

i think theres a button you can press 2 drop ur wep, but i not sure
No, there isnt, all you need is halo hacking tools from the utilities forum of files.halomods.com ... open the biped tag and there are two weap tags, that show pistol and AR, just null these out, then when you pass over a weapon you pick it up...
Otherwise there is the trick for xbox, but I dunno if it works for PC....
Well how do i null the weapons then?
Cuz i wanna start with no weapons in blood gulch...
Posted: Mon Jul 19, 2004 8:52 am
by Edwin
extract the cyborg_unarmed biped from a SP map, rebuild it into bloodgulch, and then replace cyborg_Multiplayer with cyborg unarmed.
OR
open ub Bg in HHT and null the wepons dependencies.
I'm not certain that either method will work as starting weapons are variable in MP (rather than being default to the map)
Posted: Tue Jul 20, 2004 1:25 am
by chaosking202
one way you could do it , give the starting weapons the meta of the tank cannon or somthing. mcs cant hold them so there for weaponless =)
Posted: Tue Jul 20, 2004 4:39 am
by Robert
chaosking202 wrote:one way you could do it , give the starting weapons the meta of the tank cannon or somthing. mcs cant hold them so there for weaponless =)
thnx!
Posted: Tue Jul 20, 2004 6:31 am
by Pwn4g3
Robert wrote:chaosking202 wrote:one way you could do it , give the starting weapons the meta of the tank cannon or somthing. mcs cant hold them so there for weaponless =)
thnx!
Or just null the dependencies and use the normal/generic for starting items, that starts you with AR, and then Pistol...
Posted: Wed Jul 21, 2004 1:31 am
by Scarecrow
Im going 2 give MC brass knuckles, so he can hit people...... and the primary fire is a right hook, and melee is upperhook but im working on it now so it may be a long time.....
Posted: Wed Jul 21, 2004 10:01 am
by Edwin
Scarecrow wrote:Im going 2 give MC brass knuckles, so he can hit people...... and the primary fire is a right hook, and melee is upperhook but im working on it now so it may be a long time.....
why does he need brass knuckles? he has his uber-armor.
Posted: Wed Jul 21, 2004 9:55 pm
by Edwin
MasterChief2552 wrote:cuz brass knuckles are bitchin'!
yeah, but brass is softer than that armor, it would just be squished.