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Teh_Kitsune





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Post by Teh_Kitsune »

I'll give a 9/10 since its beta, and all the work and stuff.

New shaders and skins n stuff are sweet. Especially the banshees

Legendarys a bit overpowered lol, it took me 3 hours to beat it >.>
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Philly




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Post by Philly »

Oh, good. :)

I'm calling the difficulty 'INSANE!' :P
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bcnipod





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Post by bcnipod »

Do the difficulty levels like Marathon :P
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UnknownSilens





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Post by UnknownSilens »

bcnipod wrote:Do the difficulty levels like Marathon :P
Theres 6.
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bcnipod





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Post by bcnipod »

UnknownSilens wrote:
bcnipod wrote:Do the difficulty levels like Marathon :P
Theres 6.
I am talking about the names.
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UnknownSilens





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Post by UnknownSilens »

bcnipod wrote:
UnknownSilens wrote:
bcnipod wrote:Do the difficulty levels like Marathon :P
Theres 6.
I am talking about the names.
You didn't specify :P

Besides, theres enoguh Marathon crap in Halo already, we don't need any more.
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Kount-Dooku





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Post by Kount-Dooku »

Philly wrote:Oh, good. :)

I'm calling the difficulty 'INSANE!' :P
How about Hardcore?
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Teh_Kitsune





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Post by Teh_Kitsune »

bcnipod wrote:Do the difficulty levels like Marathon :P
lemme guess, it takes an entire 3 clips from an AR just to kill one elite lol
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Kount-Dooku





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Post by Kount-Dooku »

Teh_Kitsune wrote:
bcnipod wrote:Do the difficulty levels like Marathon :P
lemme guess, it takes an entire 3 clips from an AR just to kill one elite lol
I think I have a good idea of what it ought to be:

(KountDooku confronts an elite)
one grenade
two grenades
three grenades
(out of grenades)
one assault rife clip
two clips
three clips
(out of ammo)
one pistol clip
two clips
three clips
one melee
two melees
(enemy dies)

Oh wait.. that was a grunt.

I think that should be a good example of what fighting should be like. :wink: :P :P
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CallMeSheF





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Post by CallMeSheF »

Dooku shouldn't you be spending more time making/complaining about you're BSP? haha jk jk.
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supersniper





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Post by supersniper »

Why not make it a .ppf file so it is easier to download and patch up.
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flea925





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Post by flea925 »

you should make the elites hyperactive and go like rawwrrzzz wortz wortz
and one melee is like scorpion/tank shell :lol: :lol:
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Post by CallMeSheF »

supersniper wrote:Why not make it a .ppf file so it is easier to download and patch up.
Because you'd need to make a Sized PPF.
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bcnipod





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Post by bcnipod »

Teh_Kitsune wrote:
bcnipod wrote:Do the difficulty levels like Marathon :P
lemme guess, it takes an entire 3 clips from an AR just to kill one elite lol
exactly what I was getting at. that would be fun times with the flood.
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Philly




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Post by Philly »

supersniper wrote:Why not make it a .ppf file so it is easier to download and patch up.
Because I can't get it to work. :wink:
Also, my interbet is down, so sorry for not replying anywhere. :(
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Dagger13





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Post by Dagger13 »

Halo frezzez when i start the level :(
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Philly




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Post by Philly »

Try downloading the bitmaps again. Also, my home internet isn't working, and I keep on getting an exception when I go outside. :?
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Post by bigshot007 »

A small bug I guess would be that a lot of the new weapons animations don't have the sounds to go with them. I also think that the banshee fuel rod should do more damage. The extra decals and particles do slow down the game, (Make it lag sometimes). Its fine if you have a fast enough computer. I think the AR could either have a HROF or do more damage per shot. Why don't the banshee's blow up on normal? or is it all difficulties? Here are some things to check in to. Good work! I love all the added stuff.
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Philly




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Post by Philly »

There are some very good points there. The animations sound bugs aren't really my fault, so don't cry about it anyone. :P The banshee fuel rod damage can be fixed in a matter of seconds. I might turn down particles and decals to cope with slower computers, though most people either have them on or off anyway. The covenant vehicle collsion models can also be fixed very easily. Thanks for the advice! :)

Anyway, new stuff. Sounds. I have started working on some new impact sounds, like when you drop an assault rifle or melee the snow. On this subject, I would like to apologise for the lack of a sounds.ppf included in the download; the battle rifle and plasma rifles must have sounded crap. :) Anyway, when you drop a weapon on the snow, it makes a little particle, just like when you run on it. It looks cool. Obviously this effect will be transferred to different material types on other levels like grass, dirt, sand and water, and the particle will be changed respectively to suit the surface. You won't get a snow burst when you run on metal. :P Also, this doesn't slow you down or cause lag. Fun. :D
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flea925





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Post by flea925 »

Philly wrote: plasma rifles must have sounded crap. :)
Dont insult teh plazma riflez :lol:

edit: gj philly!
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