ULTIMATE CS MOD

Discuss general issues about modding HaloPC. Post ideas for mods here.

Would this kick ass?

Hell Ya
4
67%
Kinda
2
33%
 
Total votes: 6

-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

im trying to get hivemind to help me with that but he hasnt responded yet... i was hoping to make some sort of trainer or prog that removes the collision modle of walls or watever it is
Signature exceeded 75KB.
-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

hivemind is wrking on a way to shoot thru walls or to see if its even possible but hes a good at that stuff so he should be able to do it
Signature exceeded 75KB.
WaLKa





Posts: 1314
Joined: Sat Nov 22, 2003 1:46 pm
Location: Montr

Post by WaLKa »

just change collision models, with the projectiles or bullets
Image
Venom





Posts: 64
Joined: Sat Oct 11, 2003 10:13 am

Post by Venom »

umm you could go fuck yerself for one thing and kill yerself for another
I was just suggesting the fact that maybe some of us dont like this mod, nor think its a good idea. I was merely asking what I should vote in the poll, no reason to get hostile. Maybe some of us have had enough CS, which is why we are playing halo... so maybe you could go fuck yourself?
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

Venom wrote:... so maybe you could go fuck yourself?

that'd be a neat trck.
"If you go to Z'ha'dum you will die."
M.A.C.





Posts: 450
Joined: Tue Oct 07, 2003 1:01 pm
Location: I never thought to check
Contact:

Post by M.A.C. »

I just feel like flaming everyone that says what a great and realistic game halo is, especially when compared to counter-strike. counter-strike is one of the most realistic games of all time. in halo one of the best way to kill someone is by jumping up and down while shooting. in real life do you think if you wanted to kill someone you would jump up and down while strafing left and right? CS is one of the only games to address this issue by nearly ruining any guns accuracey while jumping. and about controlimg plasma, you guys just dont seem to know what you are talking about. yes, it is true we can create plasma. But, there is a large diffrence between creating and controling, could you think of one logical way to control perfectly circuler beams of plasma? There are also many farfetched ideas in the book, fall of reach. in the book humans can create gravity by using huge spinning turbines, and the covenant can create gravity through some "super secrete" method. And then there are the energy sheilds, dont even get me started on that, if mankind could control form fitting energy sheilds that wraped around a human body that only turns on when a projectile comes near the individual would we use the same kind of weapons technology we use today? The story of halo takes place in 2552, if by then we have colonized other solar systems, can create artificial gravity, and can use energy sheilds i would think we would have evolved beyond the weapons technology of 2003. I mean if they have all of that why would they still just be firing small projectiles extremley fast. I guess i am trying to say that certain technologys are way to farfetched and certain are way to simple considering the circumstances. you guys should do your research and read the book before saying "controling plasma is not to far off". I am not saying that halo is a bad game, it has some great gameplay, but counter-strike has great gameplay, strategy, and realism. Now if you are about to start insulting CS's graphics take a look at condition zero. got it? good.
Image
Sig made by New Age
IWTPH2




Articulatist 500

Posts: 504
Joined: Wed Oct 08, 2003 3:54 pm

Post by IWTPH2 »

Just one comment on that, the energy shield on master chief doesent just turn on when a projectile is near him, unless he turns it off or somthing it is always on.
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

well hex, a few answers to ya:

1. we already can controll plasma, perhaps not to the extent that the covies can, but we can do it. example being a Plasma Torch, ever hear of one? Very usefull little tools, burn through almost anything, but they require alot of energy.

2. why use bullets? because they are effective. they are among the best items for making messy holes in the enemy, which is the best way to dispatch the said enemy. you might argue "well we came up with shields by then, wouldn't we need a better weapon to penetrate them?" maybe, even assuming a "shield" of energy is possible they were in short supply, only the SPARTAN IIs had them, that and bullets damage the shields fine.

3. artificial gravity, possible in theory, but only because we have yet to disprove the theory. you are correct, a turbine would not generate artificial gravity throughout a ship. to get Artificial gravity without the use of a rotating section you would esentialy have to lay an incredibly dense material along the botton deck of the ship in question, or invent a "carpet" that, when an electric current is run throuugh it, becomes dense enough to hold things down a little and lay it along every deck. but those are just my theories.

4. Plasma firing guns, probably not. the only way to do it would be to make a projectile that somehow emmited plasma in flight.

5. plasma nades, possible with a little thinking. basic idea would be to take a compund that goes to its plasma state with a little energy , put it in a box with a magnetic bottle generator (inside the area the "bottle" will enclose when active), add two power supplies, one to run the bottle, the other to add energy to the afore-mentioned compound. when activated, the bottle turns on first, then the second source "powers up" the plasma. after a fair amount of plasma has been generated, the bottle switches off releasing the incredible pressure built by the expanding of the stuff from solid->plasma state. the only problem would be minaturizing it.
"If you go to Z'ha'dum you will die."
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

lol, edwin the plasma torch isnt really plasma
the only plasma humans have is stored in meter thich steal with an extremely powerful magnetic feild keeping it from melting through, if the plasma torch shot real plasma out it would melt the torch and your hand, the plasma torch is just called that cause we are all dumb.
A wise monkey knows not to monkey with another monkey's monkey...
-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

Edwin wrote:well hex, a few answers to ya:

1. we already can controll plasma, perhaps not to the extent that the covies can, but we can do it. example being a Plasma Torch, ever hear of one? Very usefull little tools, burn through almost anything, but they require alot of energy.

2. why use bullets? because they are effective. they are among the best items for making messy holes in the enemy, which is the best way to dispatch the said enemy. you might argue "well we came up with shields by then, wouldn't we need a better weapon to penetrate them?" maybe, even assuming a "shield" of energy is possible they were in short supply, only the SPARTAN IIs had them, that and bullets damage the shields fine.

3. artificial gravity, possible in theory, but only because we have yet to disprove the theory. you are correct, a turbine would not generate artificial gravity throughout a ship. to get Artificial gravity without the use of a rotating section you would esentialy have to lay an incredibly dense material along the botton deck of the ship in question, or invent a "carpet" that, when an electric current is run throuugh it, becomes dense enough to hold things down a little and lay it along every deck. but those are just my theories.

4. Plasma firing guns, probably not. the only way to do it would be to make a projectile that somehow emmited plasma in flight.

5. plasma nades, possible with a little thinking. basic idea would be to take a compund that goes to its plasma state with a little energy , put it in a box with a magnetic bottle generator (inside the area the "bottle" will enclose when active), add two power supplies, one to run the bottle, the other to add energy to the afore-mentioned compound. when activated, the bottle turns on first, then the second source "powers up" the plasma. after a fair amount of plasma has been generated, the bottle switches off releasing the incredible pressure built by the expanding of the stuff from solid->plasma state. the only problem would be minaturizing it.
wtf bitch i didnt say nething Go here
Signature exceeded 75KB.
-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

damnt people post about the mod not about some shit no one cares about.... *slams head on desk*
Signature exceeded 75KB.
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

cleverly adds a metal spike to desk just before Hex hits it.
"If you go to Z'ha'dum you will die."
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

cleverly bitch slaps edwin cause he has nothing better to do but start this shit again.
A wise monkey knows not to monkey with another monkey's monkey...
-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

edwin go here
Signature exceeded 75KB.
dalecooper




Literarian 50

Posts: 96
Joined: Mon Oct 20, 2003 9:19 am

Post by dalecooper »

M.A.C. wrote:I just feel like flaming everyone that says what a great and realistic game halo is, especially when compared to counter-strike. counter-strike is one of the most realistic games of all time. in halo one of the best way to kill someone is by jumping up and down while shooting. in real life do you think if you wanted to kill someone you would jump up and down while strafing left and right? CS is one of the only games to address this issue by nearly ruining any guns accuracey while jumping.
Who is going on about Halo's realism? It's about a super-warrior in a highly advanced cybernetic suit, in SPACE, in the FUTURE, fighting ALIENS. Jesus H. Christ, enjoy the gameplay and forget about the realism. The gameplay is cool and the physics are fun, and that's all that fricking matters, as far as I'm concerned. It's a GAME.

And another thing, flaming has gone too far. It ruins every forum on the internet at one point or another. For about two and a half seconds, this was a cool idea of a place, somewhere to go and talk to fellow modders - get advice and give it; download interesting mods; etc. Now it's just a non-stop bitchfest, a bunch of little kiddies pissing in the shallow end of the pool. Anybody who thinks flaming is fun or cool or the best way of getting a point across is kidding themselves, and looks like a jackass on a regular basis. You disagree with someone? How about saying something like this:

"I don't agree with you."

...and then follow it up with some logic. Some reasonableness. If you're too feeble-minded to do that, maybe you shouldn't be modding Halo in the first place, as I understand that it involves a little bit of brainpower to do it effectively.
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

again? no,
"If you go to Z'ha'dum you will die."
-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

-=]-[EX=- wrote:edwin go here


Dale go there too
Signature exceeded 75KB.
dalecooper




Literarian 50

Posts: 96
Joined: Mon Oct 20, 2003 9:19 am

Post by dalecooper »

-=]-[EX=- wrote:
-=]-[EX=- wrote:edwin go here


Dale go there too
Yep... you're a dumbass, alright.
WaLKa





Posts: 1314
Joined: Sat Nov 22, 2003 1:46 pm
Location: Montr

Post by WaLKa »

do i need to say anything?
Image
Locked