ULTIMATE CS MOD
I was just suggesting the fact that maybe some of us dont like this mod, nor think its a good idea. I was merely asking what I should vote in the poll, no reason to get hostile. Maybe some of us have had enough CS, which is why we are playing halo... so maybe you could go fuck yourself?umm you could go fuck yerself for one thing and kill yerself for another
I just feel like flaming everyone that says what a great and realistic game halo is, especially when compared to counter-strike. counter-strike is one of the most realistic games of all time. in halo one of the best way to kill someone is by jumping up and down while shooting. in real life do you think if you wanted to kill someone you would jump up and down while strafing left and right? CS is one of the only games to address this issue by nearly ruining any guns accuracey while jumping. and about controlimg plasma, you guys just dont seem to know what you are talking about. yes, it is true we can create plasma. But, there is a large diffrence between creating and controling, could you think of one logical way to control perfectly circuler beams of plasma? There are also many farfetched ideas in the book, fall of reach. in the book humans can create gravity by using huge spinning turbines, and the covenant can create gravity through some "super secrete" method. And then there are the energy sheilds, dont even get me started on that, if mankind could control form fitting energy sheilds that wraped around a human body that only turns on when a projectile comes near the individual would we use the same kind of weapons technology we use today? The story of halo takes place in 2552, if by then we have colonized other solar systems, can create artificial gravity, and can use energy sheilds i would think we would have evolved beyond the weapons technology of 2003. I mean if they have all of that why would they still just be firing small projectiles extremley fast. I guess i am trying to say that certain technologys are way to farfetched and certain are way to simple considering the circumstances. you guys should do your research and read the book before saying "controling plasma is not to far off". I am not saying that halo is a bad game, it has some great gameplay, but counter-strike has great gameplay, strategy, and realism. Now if you are about to start insulting CS's graphics take a look at condition zero. got it? good.

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well hex, a few answers to ya:
1. we already can controll plasma, perhaps not to the extent that the covies can, but we can do it. example being a Plasma Torch, ever hear of one? Very usefull little tools, burn through almost anything, but they require alot of energy.
2. why use bullets? because they are effective. they are among the best items for making messy holes in the enemy, which is the best way to dispatch the said enemy. you might argue "well we came up with shields by then, wouldn't we need a better weapon to penetrate them?" maybe, even assuming a "shield" of energy is possible they were in short supply, only the SPARTAN IIs had them, that and bullets damage the shields fine.
3. artificial gravity, possible in theory, but only because we have yet to disprove the theory. you are correct, a turbine would not generate artificial gravity throughout a ship. to get Artificial gravity without the use of a rotating section you would esentialy have to lay an incredibly dense material along the botton deck of the ship in question, or invent a "carpet" that, when an electric current is run throuugh it, becomes dense enough to hold things down a little and lay it along every deck. but those are just my theories.
4. Plasma firing guns, probably not. the only way to do it would be to make a projectile that somehow emmited plasma in flight.
5. plasma nades, possible with a little thinking. basic idea would be to take a compund that goes to its plasma state with a little energy , put it in a box with a magnetic bottle generator (inside the area the "bottle" will enclose when active), add two power supplies, one to run the bottle, the other to add energy to the afore-mentioned compound. when activated, the bottle turns on first, then the second source "powers up" the plasma. after a fair amount of plasma has been generated, the bottle switches off releasing the incredible pressure built by the expanding of the stuff from solid->plasma state. the only problem would be minaturizing it.
1. we already can controll plasma, perhaps not to the extent that the covies can, but we can do it. example being a Plasma Torch, ever hear of one? Very usefull little tools, burn through almost anything, but they require alot of energy.
2. why use bullets? because they are effective. they are among the best items for making messy holes in the enemy, which is the best way to dispatch the said enemy. you might argue "well we came up with shields by then, wouldn't we need a better weapon to penetrate them?" maybe, even assuming a "shield" of energy is possible they were in short supply, only the SPARTAN IIs had them, that and bullets damage the shields fine.
3. artificial gravity, possible in theory, but only because we have yet to disprove the theory. you are correct, a turbine would not generate artificial gravity throughout a ship. to get Artificial gravity without the use of a rotating section you would esentialy have to lay an incredibly dense material along the botton deck of the ship in question, or invent a "carpet" that, when an electric current is run throuugh it, becomes dense enough to hold things down a little and lay it along every deck. but those are just my theories.
4. Plasma firing guns, probably not. the only way to do it would be to make a projectile that somehow emmited plasma in flight.
5. plasma nades, possible with a little thinking. basic idea would be to take a compund that goes to its plasma state with a little energy , put it in a box with a magnetic bottle generator (inside the area the "bottle" will enclose when active), add two power supplies, one to run the bottle, the other to add energy to the afore-mentioned compound. when activated, the bottle turns on first, then the second source "powers up" the plasma. after a fair amount of plasma has been generated, the bottle switches off releasing the incredible pressure built by the expanding of the stuff from solid->plasma state. the only problem would be minaturizing it.
"If you go to Z'ha'dum you will die."
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lol, edwin the plasma torch isnt really plasma
the only plasma humans have is stored in meter thich steal with an extremely powerful magnetic feild keeping it from melting through, if the plasma torch shot real plasma out it would melt the torch and your hand, the plasma torch is just called that cause we are all dumb.
the only plasma humans have is stored in meter thich steal with an extremely powerful magnetic feild keeping it from melting through, if the plasma torch shot real plasma out it would melt the torch and your hand, the plasma torch is just called that cause we are all dumb.
A wise monkey knows not to monkey with another monkey's monkey...
wtf bitch i didnt say nething Go hereEdwin wrote:well hex, a few answers to ya:
1. we already can controll plasma, perhaps not to the extent that the covies can, but we can do it. example being a Plasma Torch, ever hear of one? Very usefull little tools, burn through almost anything, but they require alot of energy.
2. why use bullets? because they are effective. they are among the best items for making messy holes in the enemy, which is the best way to dispatch the said enemy. you might argue "well we came up with shields by then, wouldn't we need a better weapon to penetrate them?" maybe, even assuming a "shield" of energy is possible they were in short supply, only the SPARTAN IIs had them, that and bullets damage the shields fine.
3. artificial gravity, possible in theory, but only because we have yet to disprove the theory. you are correct, a turbine would not generate artificial gravity throughout a ship. to get Artificial gravity without the use of a rotating section you would esentialy have to lay an incredibly dense material along the botton deck of the ship in question, or invent a "carpet" that, when an electric current is run throuugh it, becomes dense enough to hold things down a little and lay it along every deck. but those are just my theories.
4. Plasma firing guns, probably not. the only way to do it would be to make a projectile that somehow emmited plasma in flight.
5. plasma nades, possible with a little thinking. basic idea would be to take a compund that goes to its plasma state with a little energy , put it in a box with a magnetic bottle generator (inside the area the "bottle" will enclose when active), add two power supplies, one to run the bottle, the other to add energy to the afore-mentioned compound. when activated, the bottle turns on first, then the second source "powers up" the plasma. after a fair amount of plasma has been generated, the bottle switches off releasing the incredible pressure built by the expanding of the stuff from solid->plasma state. the only problem would be minaturizing it.
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Who is going on about Halo's realism? It's about a super-warrior in a highly advanced cybernetic suit, in SPACE, in the FUTURE, fighting ALIENS. Jesus H. Christ, enjoy the gameplay and forget about the realism. The gameplay is cool and the physics are fun, and that's all that fricking matters, as far as I'm concerned. It's a GAME.M.A.C. wrote:I just feel like flaming everyone that says what a great and realistic game halo is, especially when compared to counter-strike. counter-strike is one of the most realistic games of all time. in halo one of the best way to kill someone is by jumping up and down while shooting. in real life do you think if you wanted to kill someone you would jump up and down while strafing left and right? CS is one of the only games to address this issue by nearly ruining any guns accuracey while jumping.
And another thing, flaming has gone too far. It ruins every forum on the internet at one point or another. For about two and a half seconds, this was a cool idea of a place, somewhere to go and talk to fellow modders - get advice and give it; download interesting mods; etc. Now it's just a non-stop bitchfest, a bunch of little kiddies pissing in the shallow end of the pool. Anybody who thinks flaming is fun or cool or the best way of getting a point across is kidding themselves, and looks like a jackass on a regular basis. You disagree with someone? How about saying something like this:
"I don't agree with you."
...and then follow it up with some logic. Some reasonableness. If you're too feeble-minded to do that, maybe you shouldn't be modding Halo in the first place, as I understand that it involves a little bit of brainpower to do it effectively.
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