(WIP) Halo RUBY

Discuss general issues about modding HaloPC. Post ideas for mods here.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

the sky and water need to match.
User avatar
Blarg-Blarg-Blarg!
Readers Club





Posts: 486
Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.

Post by Blarg-Blarg-Blarg! »

I finished that.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

great :D
User avatar
Blarg-Blarg-Blarg!
Readers Club





Posts: 486
Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.

Post by Blarg-Blarg-Blarg! »

Ok, the bitmaps were 1.28 Giga bites! So I erased the bitmaps.map. I'm replacing all the bitmaps. I'll show what all the weapons look like when I'm done.
Jackle001





Posts: 106
Joined: Sun Jan 13, 2008 12:55 pm

Post by Jackle001 »

Blarg-Blarg-Blarg! wrote:Hey everyone! I finished making Sidewinder Swampy, and Death Island snowy. I still got a lot to do, but this mod will be awsome!
Image
1. Fix the bloody HUD. It looks awful.
2. Where did you get that model?
User avatar
Blarg-Blarg-Blarg!
Readers Club





Posts: 486
Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.

Post by Blarg-Blarg-Blarg! »

not a model, just yelo position. And I'm waiting for patrickh to send me the red HUD, and he's taking way too long!

Me n stinkydiaper made icefeilds grassy and timberland snowy. When we finish texturing all the maps, and have a freind send me the indoor textures, we'll release Halo RUBY! :D
User avatar
hiheyhello





Posts: 781
Joined: Sun Oct 07, 2007 11:03 am
Location: ontario

Post by hiheyhello »

ok if your planning to realease it dont, because you can refine it a lot more, it looks good from what i see but it could look way better. Refine it and it will get great ratings.
Tural wrote:I like to pretend I have friends.
User avatar
CabooseJr




Bloodhound Connoisseur Blacksmith Grunge
Mad Hatter

Posts: 4592
Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
Contact:

Post by CabooseJr »

You have a long way to go before releasing it.
Kitsune





Posts: 48
Joined: Fri Feb 15, 2008 10:26 pm

Post by Kitsune »

You should aslo get someone else to take your screens if you want us to see the true potential of your mod..
Image

(-|-) Looking for a mapping team. PC/CE, anything. (-|-)
User avatar
Mody grunt101





Posts: 63
Joined: Tue Oct 11, 2005 2:18 pm
Location: United States of America, New Jersery

Post by Mody grunt101 »

I could post screens. I use a 8600GTS
Jackle001





Posts: 106
Joined: Sun Jan 13, 2008 12:55 pm

Post by Jackle001 »

It's not the HUD's colour I'm complaining about, it's the roughness of it! Look at the outlines. Also, you should do atleast a bit more that half of this yourself, seeing as it is your mod. One last thing, you have to change the HUD's colour by adjust it in the map. It's not a skin.
User avatar
Blarg-Blarg-Blarg!
Readers Club





Posts: 486
Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.

Post by Blarg-Blarg-Blarg! »

I know. If that's what you all think, then ok, I'll wait.
User avatar
StinkyDiaper
Readers Club





Posts: 49
Joined: Sun Feb 24, 2008 8:56 am

Post by StinkyDiaper »

Hey this is a loading screen I made. Blarg if you want to use it go ahead.

Image
Man, I Love Tural.
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

StinkyDiaper wrote:Hey this is a loading screen I made. Blarg if you want to use it go ahead.

[img]ruby%20image[/img]
looks fine, too much red in comparison to the blue text.
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
Blarg-Blarg-Blarg!
Readers Club





Posts: 486
Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.

Post by Blarg-Blarg-Blarg! »

Awsome!
User avatar
bcnipod





Posts: 3580
Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
Contact:

Post by bcnipod »

Blarg, in relation to your sig, will you be making a "Halo Sapphire" or something since you have a red and blue helmet on it?
Twitter: Dirk Gently | Major lulz
Mr. Brightside: Worst mod I've seen since 'Nam.
Website
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

I dont like the text
User avatar
Blarg-Blarg-Blarg!
Readers Club





Posts: 486
Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.

Post by Blarg-Blarg-Blarg! »

Actualy, when this mod is finished, I'll make a copy and make all the new red blue. I'll name THAT mod Halo SAPHIRE.
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

Andrew_b wrote:I dont like the text
QFT.

Text effects generally don't look good unless it's slight and consistent.
To be honest, I don't really like any of it (not the ruby mod ;p).

Anyways, it's actually turning out alright Blargh. I like the idea of making the Sapphire mod along with the Ruby mod. Keep it up.
Image
Jackle001





Posts: 106
Joined: Sun Jan 13, 2008 12:55 pm

Post by Jackle001 »

Hey, what a minute. Sapphire and Ruby? Is that not an old Pokemon game?
Post Reply