The End is Near...

Discuss general issues about modding HaloPC. Post ideas for mods here.
blink 182





Posts: 882
Joined: Sun Feb 15, 2004 6:28 am

Post by blink 182 »

haha i just played as the cap'n but 4got that i made him jump high and not be immune to falling so SPLAT
Joe_1





Posts: 61
Joined: Wed Mar 17, 2004 8:37 am
Location: over there

Post by Joe_1 »

no, keyes was already dead, hes just there as a memoral or sumthing
Eat, sleep, play halo 2
xbox live tag: Wibbl
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Re: The End is Near...

Post by EqUiNoX »

blink 182 wrote:I've been working extremely hard on a conversion-D40_h. Yes, it replaces your favorite map...bloodgulch :( but this is because i'm sick of all those simple bg mods where all the authors do is swap projectiles and call it the best mod. This level is going to support Slayer, all CTF gametypes and Rally. I am currently working on a mini-fighterbomber so it can actually fit in this bsp. In CTF, both teams will start at one end of the level. They will race to the hangar, where both flags are located. Then the CTF battle starts! Rally mode will be awesome since this level is like a giant racetrack. This mod will probably be finished in 2-3 days.
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nice, good pics...is it out, cus I am too lazy to look at the date you posted this...
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blink 182





Posts: 882
Joined: Sun Feb 15, 2004 6:28 am

Post by blink 182 »

i cancelled it :cry: but im workin hard on a stunt mod for d40_terrain check out my other topics for pix
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Post by EqUiNoX »

AH, that sux, but the other one sounds good though...
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blink 182





Posts: 882
Joined: Sun Feb 15, 2004 6:28 am

Post by blink 182 »

ya i kno i had so many ideas goin and then i thought i didnt have enuf stuff in it. but my new 1 has tons of new vehicles and bipeds
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