New Vehicles Mod
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- Posts: 681
- Joined: Tue Dec 23, 2003 4:47 pm
- Location: Makayo, Tanzania
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like, i duped eveything in the warthog, named it the "Hog" and before rebuilding, i changed its projectile to the snipe projectile.
I Duped the Ghost, and renamed the death and jumped its speed.
In the Scorpion or the "Hawk", IT shoots plasma pistol shots instead or the bullets.
Each has thier own physics and weapon.
They just dont show up ingame
I Duped the Ghost, and renamed the death and jumped its speed.
In the Scorpion or the "Hawk", IT shoots plasma pistol shots instead or the bullets.
Each has thier own physics and weapon.
They just dont show up ingame
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"Maybe your PC doesn't like you"

"Maybe your PC doesn't like you"
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- Posts: 681
- Joined: Tue Dec 23, 2003 4:47 pm
- Location: Makayo, Tanzania
- Contact:
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- Posts: 681
- Joined: Tue Dec 23, 2003 4:47 pm
- Location: Makayo, Tanzania
- Contact:
that's what he did, dumbass...ICEFIRE wrote:Why not just rebiuld the map insted of useing spark edit???
Makayo... try rebuilding with the vehi's again, but dont add them to the scnr file, let mr SP do it for you... other than that, I cant really help...
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- Posts: 681
- Joined: Tue Dec 23, 2003 4:47 pm
- Location: Makayo, Tanzania
- Contact:
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- Posts: 681
- Joined: Tue Dec 23, 2003 4:47 pm
- Location: Makayo, Tanzania
- Contact:
hmm... and they have individual spawn points? and they just dont show up?Master_Makayo wrote:spark edit is what i used to put them in the scenario
cant help ya then... maybe having the same offsets screws it up?
*edit* you deleted them?

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ohh... about what I said or about the map was lost?ICEFIRE wrote:I saidHunterXI wrote:hmm... and they have individual spawn points? and they just dont show up?
cant help ya then... maybe having the same offsets screws it up?
*edit* you deleted them? oh well, at least you can restart now...for that /\ICEFIRE wrote:lost......
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