Confused about projectiles...

Discuss general issues about modding HaloPC. Post ideas for mods here.
Arbiter Elite





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Post by Arbiter Elite »

actually u can but its wayyyyyyyyy wayyyyyyyyy harder
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fireinhole8





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Post by fireinhole8 »

a_marine wrote:
Arbiter Elite wrote:tats not possible cause ud need to shoot with the gun
With the 50 plugins pack in weapons there is "holds trigger when dropped" I think I have a great idea.
oh no, don't do it, nooo!!! lol!
Dominatr





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Post by Dominatr »

Arbiter Elite wrote:actually u can but its wayyyyyyyyy wayyyyyyyyy harder
Maybe you can start a new thread explaining it if you have the time.
Arbiter Elite





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Post by Arbiter Elite »

actually i dont know how to pmi in demo but i know its possible
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Dominatr





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Post by Dominatr »

D*** it. Hopefully I'll find someone who can.
Arbiter Elite





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Post by Arbiter Elite »

good luck
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a_marine





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Post by a_marine »

hmm holds trigger when dropped did nothing. neither did locks in on/ off postion mb Phenom could then explain what these do?
who wants to kill a marine?
Arbiter Elite





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Post by Arbiter Elite »

i dont know yet i didnt test them out yet
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fireinhole8





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Post by fireinhole8 »

wow, this has gone way off subject, but now it is on a cooler subject...awsome! :D
Arbiter Elite





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Post by Arbiter Elite »

well then if its gone off topic well either need to get bac on or just invite a mod to lock this
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Dominatr





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Post by Dominatr »

Arbiter Elite wrote:well then if its gone off topic well either need to get bac on or just invite a mod to lock this
:x NNNNNNOOOOOOOOO!!!!!!!!!!!!!!! :x
fireinhole8





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Post by fireinhole8 »

naa, it's still slightly relevant, keep it going, i am interested.
Arbiter Elite





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Post by Arbiter Elite »

ok bac onto topic guys
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Dominatr





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Post by Dominatr »

a_marine wrote:hmm holds trigger when dropped did nothing. neither did locks in on/ off postion mb Phenom could then explain what these do?
Use both at the same time. Drop launcher right at enemy's door :twisted:
eyyorerules





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Post by eyyorerules »

Arbiter elite where did u learn to pmi i looked at the tutorial on the tut index and it corrupted my game for a relatively long period of time......
and btw even if you pmi an elite or hunter in i don't think its possibe to make it a projectile in hmt because unless it gets changed in the process, the meta tag is one digit longer. So when you shoot, it will just make an exception.
Imageclick the sig to dl my ai video tut : )
http://www.savemyfinger.com/
Dominatr





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Post by Dominatr »

eyyorerules wrote:and btw even if you pmi an elite or hunter in i don't think its possibe to make it a projectile in hmt because unless it gets changed in the process, the meta tag is one digit longer. So when you shoot, it will just make an exception.
If it's one 0 at the beginning, just delete it. More than one, delete one until even.
Example:
01F75088 <---Hunter as listed in Iron_Forge's offset list for demo
would turn into
1F75088 <----The same hunter, corrected
a_marine





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Post by a_marine »

or you could just use hht and it would be much easier.
who wants to kill a marine?
Arbiter Elite





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Post by Arbiter Elite »

just read the tut
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fireinhole8





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Post by fireinhole8 »

i need to figure out how to pmi, but i tried the tut that came wityh the hmt and it...well...its just @#$# !! lol. but i am going to try the tut here, has anyone used it before? Does it work right?
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Edwin





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Post by Edwin »

a_marine wrote:hmm holds trigger when dropped did nothing. neither did locks in on/ off postion mb Phenom could then explain what these do?
holds when drop causes the weapon to fire when it's sitting on the ground, kinda funny to watch, it fires, releoads itself, fires...... never runs out of allo that way an you can kill yourself with it, just make sure it is firing when you drop it. when coupled with the flag that causes the trigger to toggle firing (so you hit fire once, and it starts to to shoot, hit again and it stops), it can e really fun, especially with tanks
"If you go to Z'ha'dum you will die."
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