Meta
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i am new to hex editing, but i think i got it down, swapping values and stuff. i dont understand any of the letters and numbers and stuff, it all looks like jibberish to me. i am guessing thats bad. i dont get meta at all. i want to edit the rocket projectile and make it move a little slower and home in on targets slightly. i dont even know where to begin. how do you even get to meta? what is Endian? do i even use the hex editor to mess with meta?
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- Location: On his ass. No, I mean all the time. Whether it's computer, TV, whatever, on his ass.
Listen, you don't have to quite get the hex numbers themselves(unless you want some clues to what's what in meta, like 3C in the AR meta is probably clip capacity because 3C=60), just swap them. Ooh, it's a little code... you don't have to really get what it means most of the time.
However, in meta you need to know the values of the numbers in meta.
So you need to increase speed, then you don't want to make it too slow or fast. Is this right..? I know the highest value in hex is F, which is 16, and when I tried it without the 0 it was one short....
0=0
1=1
2=2
3=3
4=4
5=5
6=6
7=7 Err..... Mine is messed up.... what did I miss?
8=8
9=9
A=10
B=11
C=12
D=13
E=14
F=15
However, in meta you need to know the values of the numbers in meta.
So you need to increase speed, then you don't want to make it too slow or fast. Is this right..? I know the highest value in hex is F, which is 16, and when I tried it without the 0 it was one short....
0=0
1=1
2=2
3=3
4=4
5=5
6=6
7=7 Err..... Mine is messed up.... what did I miss?
8=8
9=9
A=10
B=11
C=12
D=13
E=14
F=15
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ok.. thanks for clarifying that guys.
anyway
I'm stuck on a lil learning project I'm doing. I'm trying to figure out how to make something shoot more than 1 bullet at a time (other than a shotgun)... is that possible?
I'm also confused on the damage script -- I went to Iron_Forge's Assault on the Control Room file (Thanks www.joaorp.com for hosting those html files in your downloads section and big thanks to Iron_Forge for writing it all) to find the meta for the damage of the scorpion's shell explosion and added AF2 to it (*is that number correct?*). The meta was 48B3F18 and the number I got from adding AF2 was 48B4A0A. I went to that offset in the .map file and looked to see that it is even harder to find something there than it would be in the weapons file. None of the bytes there seemed that they could *possibly* represent anything understandable (there is no easily accessable # value for dmg as far as I know).
Any help or attempt at helping is much appreciated!
Mike
P.S. Does anybody know what general numbers to look for based on whether the gun is fast/medium-fast/medium/medium-slow/slow for rate of fire?
anyway
I'm stuck on a lil learning project I'm doing. I'm trying to figure out how to make something shoot more than 1 bullet at a time (other than a shotgun)... is that possible?
I'm also confused on the damage script -- I went to Iron_Forge's Assault on the Control Room file (Thanks www.joaorp.com for hosting those html files in your downloads section and big thanks to Iron_Forge for writing it all) to find the meta for the damage of the scorpion's shell explosion and added AF2 to it (*is that number correct?*). The meta was 48B3F18 and the number I got from adding AF2 was 48B4A0A. I went to that offset in the .map file and looked to see that it is even harder to find something there than it would be in the weapons file. None of the bytes there seemed that they could *possibly* represent anything understandable (there is no easily accessable # value for dmg as far as I know).
Any help or attempt at helping is much appreciated!
Mike
P.S. Does anybody know what general numbers to look for based on whether the gun is fast/medium-fast/medium/medium-slow/slow for rate of fire?
Last edited by |mike| on Sat Nov 08, 2003 5:26 pm, edited 1 time in total.
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