Discuss general issues about modding HaloPC. Post ideas for mods here.
Novaizhere
Posts: 65 Joined: Sun Sep 16, 2007 8:04 am
Location: Ark System
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by Novaizhere » Fri Dec 14, 2007 9:16 am
pepsi's link is an H2 sniper riffle x)
TAZZ
Posts: 275 Joined: Sun Jul 18, 2004 3:41 pm
Location: Englishland
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by TAZZ » Fri Dec 14, 2007 9:22 am
Uhhm.. No it isn't, its the halo 1 sniper with my skin and his shaders/cubes.
While I'm in the process of making these weapons look the best they possibly can, I'm gonna start playing around with shaders/cubes and see what I can come up with, like pepsi said, its all down to trial and error.
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Fri Dec 14, 2007 3:14 pm
TAZZ wrote: Uhhm.. No it isn't, its the halo 1 sniper with my skin and his shaders/cubes.
no it isn't, its the halo 1 sniper with
his skin and his shaders/cubes.
Sonic5561
Posts: 171 Joined: Mon Sep 24, 2007 11:38 am
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by Sonic5561 » Fri Dec 14, 2007 3:38 pm
Andrew_b wrote: TAZZ wrote: Uhhm.. No it isn't, its the halo 1 sniper with my skin and his shaders/cubes.
no it isn't, its the halo 1 sniper with
his skin and his shaders/cubes.
Andrew, that's TAZZ's skin on the Halo sniper
Pepsi
Posts: 2052 Joined: Thu Dec 28, 2006 11:11 pm
Location: Stalking Hamp With A PipeWrench
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by Pepsi » Fri Dec 14, 2007 3:44 pm
your both wrong
its the H1 sniper model, my cubes and shaders with his skin and multi!
Life is not how you survive the storm, but how you dance in the rain
Sonic5561
Posts: 171 Joined: Mon Sep 24, 2007 11:38 am
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by Sonic5561 » Fri Dec 14, 2007 4:16 pm
pepsi711 wrote: your both wrong
its the H1 sniper model, my cubes and shaders with his skin and multi!
Okay I left out the cubemaps and shaders.
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Fri Dec 14, 2007 4:57 pm
ok but the skin looks a bit different. and also that h3 sniper is pretty bad.
SL!P
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by SL!P » Fri Dec 14, 2007 5:09 pm
By the sounds of things, this mod is getting alot of attention.
I can't wait to see this in the outstanding section, where none of my mods could dream of being in...
WTF
Mr.Brightside
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Posts: 823 Joined: Sun Nov 18, 2007 11:25 am
Location: Pensacola, Florida.
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by Mr.Brightside » Fri Dec 14, 2007 5:23 pm
SL!P wrote: By the sounds of things, this mod is getting alot of attention.
I can't wait to see this in the outstanding section, where none of my mods could dream of being in...
Once again, slip starts another self-pity party.
Why don't you seek help using the search or tutorials, and get yourself a mod in outstanding?
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Fri Dec 14, 2007 5:36 pm
or...dont post alot on here...and just work on mods.
SL!P
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by SL!P » Fri Dec 14, 2007 5:45 pm
Uh, how can I work on mods if I can't get past square one?
That's why I post alot on here, I don't got nothing else to do. I ask for help, but I'm not getting alot of it. And the search thing don't work too well.
So, untill I can get it working, I'm gonna bve posting alot.
WTF
Mr.Brightside
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by Mr.Brightside » Fri Dec 14, 2007 8:33 pm
Dude.
Halomaps.org. HEK. HEK tutorials on halomaps.org.
it's that easy.
Lone_Wolf
Posts: 54 Joined: Sun Mar 25, 2007 6:34 am
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by Lone_Wolf » Sat Dec 15, 2007 9:02 am
If you want the H3 assault rifle reticule i made, ask me, i have one that i made, and thanks con for teaching me how
TAZZ
Posts: 275 Joined: Sun Jul 18, 2004 3:41 pm
Location: Englishland
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by TAZZ » Mon Dec 17, 2007 9:13 am
I have released the weapons I have done so far, go check the Downloads section.
Also, heres some news, me and
Novaizhere
Posts: 65 Joined: Sun Sep 16, 2007 8:04 am
Location: Ark System
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by Novaizhere » Mon Dec 17, 2007 9:15 am
OMG, love it !
Guest
Posts: 44 Joined: Sun Sep 17, 2006 6:05 pm
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by Guest » Mon Dec 17, 2007 1:02 pm
No, your doing the AR all wrong. WHy is it blurry and blacked to shithouse as if it was drawn on with a black felt tip pen. Way too glossy and the extrusion details you've fakebumped in there are almost completely wrong.
Your texture not only neds more detail, but it needs more slight colour surface variation. I mean slight tinges of ornage and purple and green. VERY slight. Like the difference between completely opaque and 1 percent opacity.
Your texture in quality I'd rate about a 5 out of 10.
Look at your references.
InvaderVeex
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by InvaderVeex » Mon Dec 17, 2007 1:57 pm
Display model still not H3...
TAZZ
Posts: 275 Joined: Sun Jul 18, 2004 3:41 pm
Location: Englishland
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by TAZZ » Mon Dec 17, 2007 1:58 pm
[quote="
Mr.Brightside
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Posts: 823 Joined: Sun Nov 18, 2007 11:25 am
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by Mr.Brightside » Mon Dec 17, 2007 5:41 pm
[quote="Sonic5561"][quote="TAZZ"][quote="