Halo 3 Weapons for PC pack - Progress so far

Discuss general issues about modding HaloPC. Post ideas for mods here.
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bcnipod





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Post by bcnipod »

wtf the second has no reticle. and they are held at different angles.
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DeadHamster




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Post by DeadHamster »

One is with the animations, one's without, and if you download one of bitterbannas things you can turn off anything on the HUD, You can turn off the ammo and health, text messages, game alerts, Reticules, etc. etc. Im sure that Yello prolly has something simmilar.
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Mr.Brightside
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Post by Mr.Brightside »

Making animations requires a version of 3DS Max and HEK.

You make your animations in the modeling program, 3DS max, then you export, and compile them with Tool or Tool++.

Then, if you want them in PC, use harbinger and then rip your animation tags in PC format using HMT.
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Hayabusa12





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sup man....

Post by Hayabusa12 »

just a lil tip, nothing bad :wink: but its just that doesn't the H3 AR have the bump on the butt of the rifle's FP?



like this:


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bcnipod





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Post by bcnipod »

WOW big sig much.
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Post by {TP}Spartan »

hayabusa dont get RC'd hurry
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Post by bcnipod »

i know Sonic had an AR with that bump on the back in his H3 Mod.
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SL!P
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Post by SL!P »

Zzzzzzzzz

I honestly don't see whats so neat with having H3 weapons in HPC. I mean, if you say its new, well... what bout after you've had it for a while.
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WTF
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UntalkativeBunny





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Post by UntalkativeBunny »

I think it is cool, and gives the outdated Halo1 weapons a fresh coat of paint. :wink:
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Post by Sonic5561 »

UntalkativeBunny wrote:I think it is cool, and gives the outdated Halo1 weapons a fresh coat of paint. :wink:
Agreed.
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TAZZ





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Post by TAZZ »

If you don't like it then simply don't download it, I see a part of your point SL!P, it won't change gameplay at all, it just adds a ne wfresh feel to the game thats all and if you don't agree, thats fine.

I'm currently revamping the AR skin completely, like just starting from the shapes in the .dds and getting rid of the detail and adding my own rather than just going over the original, if you don't know what I mean, you will soon.
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Hayabusa12





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what?!

Post by Hayabusa12 »

i didnt say i didnt like it bro, :(
i just noticed sumthing about the AR thats all. :oops:
but overall buddy its perfect. :wink:
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Andrew_b




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Post by Andrew_b »

your sig is way to big...congrats.
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Hayabusa12





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Post by Hayabusa12 »

Andrew_b wrote:your sig is way to big...congrats.
is that good enough man? :lol:
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TAZZ





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Re: what?!

Post by TAZZ »

Hayabusa12 wrote:i didnt say i didnt like it bro, :(
i just noticed sumthing about the AR thats all. :oops:
but overall buddy its perfect. :wink:
Oh man, that wasn't to you, its was just to people who don't see the point in the mod itself.

And here is what I was talking about earlier:

Image

I'm gonna sort out the shading and add detail now, and then sort out the display.
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Post by UntalkativeBunny »

Hayabusa12 wrote:
Andrew_b wrote:your sig is way to big...congrats.
is that good enough man? :lol:
No. The maximum for a signature is 500x120 px w/ max size: 75kb
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Hayabusa12





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WOW

Post by Hayabusa12 »

Thats what i'm talking about :D
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I cant wait till this mod posts :D x3
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Post by Cryticfarm »

Your sig is too big, CabooseJR, RC now?
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UntalkativeBunny





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Post by UntalkativeBunny »

Self wrote:No. The maximum for a signature is 500x120 px w/ max size: 75kb
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Post by Tural »

Enjoy your week without posting abilities, Hayabusa12. I hope ignorance of the rules was worth it.
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