Stretched model

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
sebas





Posts: 4
Joined: Tue Dec 09, 2003 4:01 am

Stretched model

Post by sebas »

I'm pretty new to this whole modding thing but anyway...I was messing around with Blood Gulch trying to get the Wraith
in there and I was able to but the model is stretched out. Anyone have any idea whats going wrong here:
Image
Barber





Posts: 229
Joined: Mon Nov 03, 2003 2:49 am

Post by Barber »

this is common and i dont think you can fix it. getting the wraith in blood gulch is good enough to be considered a good modder but


well.....er.....hmmmmmmmm

yeah it happened to me with the pelican at timberland.

btw, can someone tell me how to get different stuff in different levels.

like......how would i take a dropship and put it in BG?
sebas





Posts: 4
Joined: Tue Dec 09, 2003 4:01 am

Post by sebas »

A few days ago I put the Convenant dropship in BG but it was so stretched you couldn't tell what it was...

Basically you need to us HMT to save the meta from a mission map for whatever vehicle you want.

Then do a batch extract of BG, paste in the files you saved from the mission map into the folder you extracted BG into, and then rebuild BG adding the meta files for the vehicle.

Now if you open your rebuilt BG in HMT, under vehicles you should see your new vehicle. Swap the meta of the Ghost or something for the new vehicle.
WaLKa





Posts: 1314
Joined: Sat Nov 22, 2003 1:46 pm
Location: Montr

Post by WaLKa »

Barber wrote:this is common and i dont think you can fix it. getting the wraith in blood gulch is good enough to be considered a good modder but


well.....er.....hmmmmmmmm

yeah it happened to me with the pelican at timberland.

btw, can someone tell me how to get different stuff in different levels.

like......how would i take a dropship and put it in BG?
comeon barber i thought you looked at tuts...
Image
User avatar
343GuiltySparkIVIX





Posts: 283
Joined: Sun Oct 19, 2003 11:05 am
Location: Burning in hell
Contact:

Post by 343GuiltySparkIVIX »

Best i've ever gotten:
normal, but wrong colors :(
[/code]
Deadly_Shadow




Miner

Posts: 1375
Joined: Fri Oct 24, 2003 1:30 am
Location: Earth
Contact:

Post by Deadly_Shadow »

Whn You Import Model, Exit, Then Import Again. It should look better then.
sebas





Posts: 4
Joined: Tue Dec 09, 2003 4:01 am

Post by sebas »

Ya, I've tryed importing many times and it fixes how the model looks in HMT but not in game. I think it's just not possible with HMT's extracts.
Post Reply