I was going to say. On a project I was doing a few months ago, related to importing a fake new bsp, I was moving node in a meta editor no problem.Altimit01 wrote:By remodel yes. Much easier to meta edit it. All of the nodes are contained in the meta anyways, not in the raw data section.
Animation Error?
I wasnt aware nodes were exported with the .obj file (seriously, never remodeled in my life), mb in the future [cough]alt[/cough] could make a proggie that exports all sections of the mod2.Mr.Brightside wrote: Moving nodes IS hardt impossible using a remodel.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
- Mr.Brightside
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They aren't exported.conure wrote:I wasnt aware nodes were exported with the .obj file (seriously, never remodeled in my life), mb in the future [cough]alt[/cough] could make a proggie that exports all sections of the mod2.Mr.Brightside wrote: Moving nodes IS hardt impossible using a remodel.
That's why I said it's impossible.

But I still hear the deafening drums of war onward every twisted spoke