Crosshair Issues.

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tucker933





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Crosshair Issues.

Post by tucker933 »

Hello, a while ago I turned a flamethrower into a spartan laser. and swapped dependencies so it had the model of a fuel rod gun and has the crosshair of when you have no weapon... you know like on the pillar of autumn before you get a gun you have that little crosshair well I put that on the weapon because its small, and it works fine except.. the actual projectiles hit to the very bottom right of the crosshair itself, never on target. Anyone know how to fix it? Here's the current dependencies I have on the weapon:
Image
Any help?
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DeadHamster




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Post by DeadHamster »

Thats the flamethrower. It doesnt shoot on center, it shoots off to the bottomn right. I'm not sure how you would fix it.
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Post by tucker933 »

So there's not any way to fix it? ='[
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Philly




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Post by Philly »

Yes, yes there is. :P Open your map in Eschaton and set all the first person offsets in the trigger section to 0.

[/phillysavesthedayagain]
For anybody still wondering where FTD has gone, here it is.
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Post by tucker933 »

Philly wrote:Yes, yes there is. :P Open your map in Eschaton and set all the first person offsets in the trigger section to 0.

[/phillysavesthedayagain]
I love you philly in a non homosexual way!

What class is first person offsets under?
Can't seem to find it.
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Philly




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Post by Philly »

Triggers.
For anybody still wondering where FTD has gone, here it is.
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Post by tucker933 »

Philly wrote:Triggers.
You said that before, I see animation triggers and had a look in there but found nothing like first person offsets.
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Philly




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Post by Philly »

Oh sorry, it's in weapon, then triggers.
For anybody still wondering where FTD has gone, here it is.
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Post by tucker933 »

Philly wrote:Oh sorry, it's in weapon, then triggers.
Alright, now i see:
32-Bit Bitmasks
Floating Point Numbers
16-Bit Enumerations
Short Integers

That's under triggers on the Flamethrower.
Where do I go from there?
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Post by tucker933 »

tucker933 wrote:
Philly wrote:Oh sorry, it's in weapon, then triggers.
Alright, now i see:
32-Bit Bitmasks
Floating Point Numbers
16-Bit Enumerations
Short Integers

That's under triggers on the Flamethrower.
Where do I go from there?
Found it under Floating Point Numbers =D

Edit: Their already all at 0...
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Post by Andrew_b »

then look at others to see some references.
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Post by tucker933 »

Andrew_b wrote:then look at others to see some references.
Their all at 0.
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Post by Andrew_b »

change the numbers. Trial and error.
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Post by Xenoku »

Or just change the flag in the triggers section that says "Uses weapons origin" or something like that....

You didn't see this post.....<.<
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Post by tucker933 »

Andrew_b wrote:change the numbers. Trial and error.
I got it! After MUCH trial and error I found the exact offset:
Y: -0.075
Z: -0.075

Thanks guys!
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Post by Andrew_b »

Good job. :D
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