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Discuss general issues about modding HaloPC. Post ideas for mods here.
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Naga-c





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Post by Naga-c »

Hi. Completely new here.

Anyway. One of the days, I got a skin for the AR, and changed the texture for it in HMT. I saw that with the weapons, you can change various statistics for them - rate of fire, ammo capacity, accuracy, etc - so I tried to change them a little... I was using a10.map (Pillar Of Autumn), but whenever I try to save it and run the game, the game tells me the map is corrupted and I can't play it.

Are you only able to change the bitmaps/textures used in the SP Maps, or is there something I'm doing wrong?
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V0Lt4Ge




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Post by V0Lt4Ge »

You must be screwing something up. What exactly are you changing?
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Andrew_b




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Post by Andrew_b »

yeah you can mod SP maps...what are you changing?

it might be corrupted from like having really high numbers.

ROF:121231909389210309178280941231234 (for example)
Naga-c





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Post by Naga-c »

I was attempting to change the accuracy and ammo of the assault rifle, to start off with: Make it more like what I'm sure the Halo 3 AR would be like.

If I recall, the accuracy was around that of the pistol having the trigger held down, ammo clip set to 32 and maximum avaliable 320 bullets for the weapon.
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Andrew_b




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Post by Andrew_b »

hmm alot of people are having problems with SP modding...

Test out modding on an MP level.

then try SP.
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Philly




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Post by Philly »

Close HMT first. :P
For anybody still wondering where FTD has gone, here it is.
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