Making non-destructable Wraiths

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Pwn4g3




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Post by Pwn4g3 »

ICEFIRE wrote:
ICEFIE wrote:fag
I ment tag :P
rofl
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Post by seagoat »

use hmt 3 not 3.5 because 3 has better support for plugins. you will need the collision model plugin that can edit the material type. i beleive that their is some type you can switch it to to make it like the warthog where it transfers the damage to the driver. just changing the health of the vehicle will make it invincible, and the driver will never take damage.
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MasterNeoChief




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Post by MasterNeoChief »

Dark Cloud wrote:
In HHT; in the tag "coll"; in the fag Wraith. Give it the parshal damage of the warthog. That should work.
Hmmm... in HHT, there's just a bunch of Nulled out effect dependencies for the Warthog, and other vehicles like the Covenant Dropship, Pelican, and the Lifepods (I didn't have the Wraith in my map.)... Any suggestions/flames? :P
Null out the partial damage and death damage of the Wraith.
As for making the Pelican destroyable, I know :D
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Post by Khane »

*curious* how did you.....?!
Pwn4g3




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Post by Pwn4g3 »

dude, is it possible to alter collision model etc to make things like ooh say, the oxygen tanks blow up when you shoot em?
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Post by maegus15 »

Makeing the peli "Blow up" is easy. It just taskes a clever mind to know how to do it.
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Post by Banshee Ace »

ok.. Now I want to kno how to make it that even the warthog can explode.. Anyone kno how to do this?

*sorry if this is SPAM..
i've seen many master chief renders. where do these people get Master Chief's model?
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staticx57





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Post by staticx57 »

give the hog a health value :\ then there probebly is a dependancy you might have to swap tp get the explosion effect.
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Post by Deadly_Shadow »

ICEFIRE wrote:Makeing the peli "Blow up" is easy. It just taskes a clever mind to know how to do it.
Change it's health really low or swap the pistol damage to flaming death. I remember when I used to do that. Fun times. Before hmt 2 was out :o
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Post by staticx57 »

Deadly_Shadow wrote:
ICEFIRE wrote:Makeing the peli "Blow up" is easy. It just taskes a clever mind to know how to do it.
Change it's health really low or swap the pistol damage to flaming death. I remember when I used to do that. Fun times. Before hmt 2 was out :o
you didnt edit the meta insted? shame
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Post by Deadly_Shadow »

All of that is meta..
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staticx57





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Post by staticx57 »

thats offset swapping. i mean edit the actual pistol damage.
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Post by Banshee Ace »

So do I just swap the offset of the Warthog with the Wraith Explosion and give the Hog health?
i've seen many master chief renders. where do these people get Master Chief's model?
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Post by Alx »

seagoat wrote:use hmt 3 not 3.5 because 3 has better support for plugins. you will need the collision model plugin that can edit the material type. i beleive that their is some type you can switch it to to make it like the warthog where it transfers the damage to the driver.
tried it awhile ago. i even looked at mono's MP wraith in his aotcr mod with that plugin, no luck
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Post by Alx »

and about the expoding pelicans, they already have an explosion meta, dont you remember on the maw?
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MasterNeoChief




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Post by MasterNeoChief »

You have to do some Hexing before it really blows up.
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Post by Khane »

oh.....I thought that was onlt for pelican_crashing. o well.
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MasterNeoChief




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Post by MasterNeoChief »

Yeah, I was a bit close to it, but Berkano really helped me out with the exploding pelican.
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Post by Deadly_Shadow »

staticx57 wrote:thats offset swapping. i mean edit the actual pistol damage.
Editing the Pelican Health. That's Meta. Reflexives are Offsets. Reflexives Point to Meta. It is Meta.
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Post by staticx57 »

i know what your saying, but i was only joking. i meant not changing the reflexive i meant the raw meta of the pistol damage.
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