How to work skins
How to work skins
Okay, I recently downloaded a pistol and sniper skin from this website, and me being the newb I am, I don't know how to put them in. Please provide screenshots or a detailed explanation of how to do it. Right now, I have the .rar's of the skins, and HMT v 3.5. If there's anything else that needs to be downloaded, I can do it. Your help is most appreciated!
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- Posts: 13
- Joined: Fri Oct 13, 2006 3:45 pm
- Location: Learning C++
Ok in steps
1.Open Up HMT 3.5
2.Open up a map with pistol(e.g bloodgulch)
3.Go to the +bitmap tag and expand by clicking the + button
4.Scroll down to pistol and click import or inject image(i forget)
5.then save
1.Open Up HMT 3.5
2.Open up a map with pistol(e.g bloodgulch)
3.Go to the +bitmap tag and expand by clicking the + button
4.Scroll down to pistol and click import or inject image(i forget)
5.then save
Code: Select all
#include <iostream>
using namespace std;
int main() {
cout << "Initiate Control Room Console" << endl;
cout << "Initiate functions......" << endl
system("PAUSE");
return 0;
}