The exception gun! Hooray its de-noobification!
- inferno
- Readers Club
- Posts: 678
- Joined: Fri Sep 08, 2006 1:18 pm
- Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547
The exception gun! Hooray its de-noobification!
i had a idea recently. what if i spawned a gravity gun somewhere in BG then hacked the damage so that it was where it would crash someone who was hit by it. i think ive done it before. ive made a grav gun that actually causes the person being hit with it to have a exception. at the time i thought it was anoying and deleted it. but now i need it so that i can make a mod where the host has the ablity too shoot people and throw them out of the game that would be a great thing too have in HPC since theres no "boot" function. cough* cough* lazy bungie programer cough*. for example:
-some noob joins with a aimbot? BAM!! exception up his @ss.
-some one trash talking and its gettin on your nervers. Beam across the head and "idiot2345 quit"
-one of your teammates team killing and you cant take it anymore. burn his stoopid noob face and crash his game.
sounds like a good idea too me!
i cant remember exactly how i did it so if anyone knows. plz post any ideas.
-some noob joins with a aimbot? BAM!! exception up his @ss.
-some one trash talking and its gettin on your nervers. Beam across the head and "idiot2345 quit"
-one of your teammates team killing and you cant take it anymore. burn his stoopid noob face and crash his game.
sounds like a good idea too me!
i cant remember exactly how i did it so if anyone knows. plz post any ideas.
Signature text exceeded five lines.
-
- Posts: 59
- Joined: Sat Dec 02, 2006 6:47 pm
-
- Posts: 59
- Joined: Sat Dec 02, 2006 6:47 pm
O geez, this is an easy one. I actually had the opposite problem not too long ago. Just import either the Sentinel Beam or Wraith mortar into your MP map. When the player is hit by it, they're hit by something they don't have on there map, so they get the exception.
It was a problem for me because I like to create joiner friendly mods, but always want a show for those who go out of there way to download the map from Earth City. I wanted to include the Sentinel Beam and Wraith Mortar because they both look really cool (particularly on my night mods), but using those projectiles would instantly boot out someone hit by them. Caused problems for my mods, but sounds like the solution to yours. Hope that answers your question
O and for a place to hide it (BG for example), you could spawn it in that tower in the rock formations and disable banshees. Then create an invisible teleport with SparkEdit that leads to that location.
It was a problem for me because I like to create joiner friendly mods, but always want a show for those who go out of there way to download the map from Earth City. I wanted to include the Sentinel Beam and Wraith Mortar because they both look really cool (particularly on my night mods), but using those projectiles would instantly boot out someone hit by them. Caused problems for my mods, but sounds like the solution to yours. Hope that answers your question
O and for a place to hide it (BG for example), you could spawn it in that tower in the rock formations and disable banshees. Then create an invisible teleport with SparkEdit that leads to that location.
-
- Posts: 5426
- Joined: Sat Jul 24, 2004 12:12 pm
- Location: I'm a Paranoid
- Contact:
-
- Posts: 83
- Joined: Tue Aug 01, 2006 2:48 pm
-
- Posts: 1557
- Joined: Thu Mar 16, 2006 5:50 pm
- Location: RI
- inferno
- Readers Club
- Posts: 678
- Joined: Fri Sep 08, 2006 1:18 pm
- Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547
yay,
finally if someone gets in the tank and camps they get their game crashed.
we celebrate this day because it is
DE-NOOBIFICATION DAY!
aka D-day
thx for testing newser i cannot wait too try this out!!!
-edit-
the only thing i need to do now is instead of makeing the box say "exception" when it crashes for them make it say "you got kicked noob"
-------
finally if someone gets in the tank and camps they get their game crashed.
we celebrate this day because it is
DE-NOOBIFICATION DAY!
aka D-day
thx for testing newser i cannot wait too try this out!!!
-edit-
the only thing i need to do now is instead of makeing the box say "exception" when it crashes for them make it say "you got kicked noob"
-------
Last edited by inferno on Sun Dec 17, 2006 2:26 pm, edited 1 time in total.
Signature text exceeded five lines.
-
- Posts: 1557
- Joined: Thu Mar 16, 2006 5:50 pm
- Location: RI
-
- Posts: 250
- Joined: Mon Oct 09, 2006 5:04 am
- Location: The Imperial Cruiser "Executor"
- inferno
- Readers Club
- Posts: 678
- Joined: Fri Sep 08, 2006 1:18 pm
- Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547
if you own a aimbot you are gay. and a noob.
there fore i will never own one.
and i know i cant change the exception message but it would be really funnny
phenemena : "ever try sv_kick or better yet, sv_ban?"
and seriously if someone would tell me how too get the console up in HPC and HCE then maybe that would work. sholdnt it be the ` key ?
there fore i will never own one.
and i know i cant change the exception message but it would be really funnny
phenemena : "ever try sv_kick or better yet, sv_ban?"
and seriously if someone would tell me how too get the console up in HPC and HCE then maybe that would work. sholdnt it be the ` key ?
Signature text exceeded five lines.
-
- Posts: 83
- Joined: Tue Aug 01, 2006 2:48 pm
- inferno
- Readers Club
- Posts: 678
- Joined: Fri Sep 08, 2006 1:18 pm
- Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547
... ok how that works i will never understand... how in gods name does a little string at the end of the shorcut file name turn on console!?!?!
weird.
i guess i will use the console if i really need too but shooting someone and crashing their computer cause they are noobing.. is much funner.
is ther a list of console comands... if so can you direct it too me id like too see all that can be done.
i know radiosity_start dosent work
weird.
i guess i will use the console if i really need too but shooting someone and crashing their computer cause they are noobing.. is much funner.
is ther a list of console comands... if so can you direct it too me id like too see all that can be done.
i know radiosity_start dosent work
Signature text exceeded five lines.
- TomClancey
- Posts: 2565
- Joined: Sat Jan 28, 2006 6:49 am
- Location: Ohio
- Contact:
ok inferno this is what to do to get a list of commands, in halo press ~, then press tab, it will give a list of commands, but i will also post all of the commands.
and there you go everysingle command on console, oh BTW some only work on dedicated servers, like sv_mapcycle add etc, but sv_map works in both kinds of servers, just do "sv_map bloodgulch slayer".
From Bungie.Com
cls
Clear the console text.
help [command]
Tell you about the command.
quit
Quit Halo for the PC dedicated server.
sv_ban [player name or index]
Ban the player with the given name or index. However, this doesn't kick them out of the game however.
sv_ban_penalty [time1] [time2] [time3] [time4]
Specifies the levels of punishment for repeat offenders. The first offense will be punished for [time1], the second offense for [time2], the third offense for [time3], the fourth offense [time4] and the fifth offense for an indefinite period of time (the administrator has to unban the user). The format of time is n s, n m, n h, n d or 0. n is a digit in the 1-9 range and 0 is infinite.
sv_banlist
Show the list of the banned players.
sv_banlist_file
Specifies the file to store and load the ban list to and from. Note: this file's name is restricted to banlist ## .txt where ## is a two digit number. This allows multiple instances to use different ban lists while still restricting the name of the ban list (for security purposes).
sv_end_game
End the currently running game. This will proceed to the next game in the map cycling game entries list.
sv_kick [player index or name]
Kick the player with the given name or index out of the game.
sv_map [map name] [game variant]
Start a game with the indicated map and game variant. When the game is over, this game will restart itself. This command supersedes any map cycle the server has.
sv_mapcycle
Show game list.
sv_mapcycle_add [map name] [game variant]
Append this game entry (map name and game type) to the end of the game list.
sv_mapcycle_begin
Start the map cycling with the specified game entries.
sv_mapcycle_del [index]
Delete the game entry from the map cycling game list (use sv_mapcycle to get game IDs).
sv_mapcycle_timeout n
Time in seconds to restart the next game in the game list after game is finished (this determines how long clients are sitting at the post carnage report screen).
sv_map_next
End the current game and skip to the next game in the map cycling game entries list.
sv_map_restart
Restart the game.
sv_maxplayers n (Default value is 16)
Set the maximum number players. This should be done in the init.txt file, before map cycling begins.
sv_name [string] (Default value is "Halo")
Set the server name (64 characters max). This should be done in the init.txt file, before map cycling begins. With the 1.03 update, the set of characters allowed for server names is no longer limited to alphanumeric characters.
sv_password [string]
Set password for server. This should be done in the init.txt file, before map cycling begins.
sv_players
List the players and their indices for reference in banning and kicking players from the dedicated server. With v1.03, sv_players also shows the number of TKP per players and their cool down period (as appropriate).
sv_public [1, 0] (Default value is 1)
Determine if the server will be listed in the GameSpy Master Server list (1) or not (0). This should be done in the init.txt file, before map cycling begins. Note: setting this to false is equivalent to hosting a LAN game.
sv_rcon_password [string]
Set the RCon password. To remove the password, thus disabling RCon, specify an empty string "" as the password.
sv_status [1, 0]
Displays the current status of the dedicated server in the console.
sv_tk_ban n
Specifies the number of "team kill points" required for a player to be kicked and banned from a server. See section H for additional information about Controlling Team Killing and Banning undesirable players.
sv_tk_grace [time]
Set the grace period during which a player can only be credited with one TKP. For example, if set to 3s, a player can only be credited for one team kill every 3 seconds, preventing an accidental grenade explosion from crediting multiple TKP to a player.
sv_tk_cooldown [time]
Set the cool down period after which a player will be forgiven one TKP if they have not committed another team kill.
sv_unban [player name]
Allow the player with the given name to join the server again
- gh0570fchurch
- Posts: 3374
- Joined: Sat Oct 01, 2005 11:04 am
- Location: San Diego Area, CA
- Contact: