Collision model import, but without the texture?
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- Posts: 56
- Joined: Mon Jan 02, 2006 4:27 pm
Collision model import, but without the texture?
I want to create an invisible wall in my map. Since there is no invisible wall already in the game that isn't part of the BSP, I think the only way I can do it is with scenery. I want to import the collision model of a scenery, but I don't want the texture to show up, so it only looks see through. Is this possible? If so, how would I do it?
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- Posts: 1557
- Joined: Thu Mar 16, 2006 5:50 pm
- Location: RI
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- Posts: 56
- Joined: Mon Jan 02, 2006 4:27 pm
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- Posts: 42
- Joined: Sun Jun 25, 2006 6:58 pm
yeah exactly
paste the cryoglass meta over the log in your map
that way only it will be invisible and the rest wont
and also no one can see your mod's effects period in your map without downloading it first 99% of the time, and im 100% positive :p
paste the cryoglass meta over the log in your map
that way only it will be invisible and the rest wont
and also no one can see your mod's effects period in your map without downloading it first 99% of the time, and im 100% positive :p
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