:? :? :? ANYONE KONW HOW TO ...

Discuss general issues about modding HaloPC. Post ideas for mods here.
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jabb





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:? :? :? ANYONE KONW HOW TO ...

Post by jabb »

put fire tracks on on the hog in bg? or make the hog shoot frag nades that dont explode? if u do, post here or email me at khoja88@hotmail.com

tnx a lot
Hivemind




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Post by Hivemind »

or i could tell you know...

first, use hmt to change the effect of sand slip, to flames in the catagory sumwhere (use best judgment)

second, you need to shoot the frag weapon and not the projectile.. as long as u do both perfectly as told here it will work
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Ang88





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Post by Ang88 »

look at the other topics there has been many othertopics on these things
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Danke




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Post by Danke »

Yeah but Hivemind answered it the best. The old topic had a mix up with shaders and whatnot. Confusing.
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Ang88





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Post by Ang88 »

i thought it was pretty simple
just swap the slip sand effect with a fire effect
just swap the projectile with the frag grenade equipment
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11691





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Post by 11691 »

Hmm, I thought you had to change 'Smoke H Generic Animated' particle to 'Burning Flame'. At least that's the way I do it.
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Post by Hivemind »

nope, its slip sand

(note, this only works for the dirt that comes up.. you will have to replace the other - like sections if you want flame on all material)
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11691





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Post by 11691 »

I perfer changing the 'Smoke H Generic Animated', because it gives you bigger flames more often with the cost of less lag.
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{G}H0g-Jump4h




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Post by {G}H0g-Jump4h »

change slip sand to flame char for flaming wheels. ive done it, and it works.
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shadowbeast





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Post by shadowbeast »

switch bullet with equipment frag.
cept its dumb cause they don't blow up only pick em up
this forum has gone to hell
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Post by -=]-[EX=- »

Its cool to have nades that dont explode on single player but it sucks on multi.
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shadowbeast





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Post by shadowbeast »

^^^^wut he said :wink:
this forum has gone to hell
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