1. How do I make rockets homing?
2. how do I make the flamethrower shoot more than 5+ tank shells at once and make that 1 shot waste the whole canister?
little help please...
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- Posts: 168
- Joined: Mon Jan 16, 2006 2:17 am
Rocket Homing: in HMT, go to <proj> projectile . Select the rocket, and go down to, Homing / Turning (on the right),
**Note** 30 is like undodgeble, so for more balance like 2-3 would be good.
Flamthrower:
Step 1:
Tank shells, go to <proj> (like above), select flame or w/e for the flamthrower,
and at the top near where it says
meta click swap,
and find tank shell and swap it for it.
then save.
Step 2:
Now, go to <weap> weapon, and select flamthrower, now a couple ways to make it waste all at once.
Here's one way, click the drop down box by clip/magazine
(depends on what plugins you have)
and change the
Rounds start/initial to how much ammo you want it to have when you get it.
Rounds reloaded, (self explainitory)
Rounds Max/Total (explainitory too)
Clip Size how many rounds in each clip of ammo
so change it to what you want.
save/close/play
**Note** 30 is like undodgeble, so for more balance like 2-3 would be good.
Flamthrower:
Step 1:
Tank shells, go to <proj> (like above), select flame or w/e for the flamthrower,
and at the top near where it says
meta click swap,
and find tank shell and swap it for it.
then save.
Step 2:
Now, go to <weap> weapon, and select flamthrower, now a couple ways to make it waste all at once.
Here's one way, click the drop down box by clip/magazine
(depends on what plugins you have)
and change the
Rounds start/initial to how much ammo you want it to have when you get it.
Rounds reloaded, (self explainitory)
Rounds Max/Total (explainitory too)
Clip Size how many rounds in each clip of ammo
so change it to what you want.
save/close/play