lod's

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Choking Victim





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lod's

Post by Choking Victim »

if its possible to add seats to a vehicle then is it possible to add lod's to a model?
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xbox




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Post by xbox »

1.no
2.i dont know what your talking about
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Post by SuperSunny »

You can't add LOD's in PC since you're not compiling new lower-poly models...
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Post by Arbiter Elite »

wat is LODs?
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Re: lod's

Post by Phenomena »

Choking Victim wrote:if its possible to add seats to a vehicle then is it possible to add lod's to a model?
yes
no
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Post by SuperSunny »

There should be a seat tutorial.

BTW, LODs are the lower-poly versions of models that help the game run faster.

For example, get close to a master chief biped. Move back. You'll notice the model gets less-detailed and a bit more jaggy. This helps lower-end cards run the game faster by drawing less of the model. It works the same way mip-maps work.
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Post by CtrlAltDestroy »

1. Yes.
2. Yes (In CE)
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Post by Phenomena »

no not even in ce, to my understaninding youd have to recompile the entire model? so you cant really ADD to it -_-
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Post by Choking Victim »

i was trying to make destructable scenery if it was possible to add lod's but i found another way to do it using existing lod's such as the lod's of a boulder. the only problem is i had to switch collision models with the c_field generator so that when you destroyed the boulder it would switch models and go to the damaged boulder. same effect just not as cool since the collision is fucked
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Post by Lijitsu »

So it's possible to add seats to a vehicle in PC? ...Well that's gonna help my campaign along nicely. I was wondering how I was gonna explain a Dropship dropping off a Warthog and not a Ghost. I'll just add in a little turret, and a sort of side-seat.

Anyone mind telling me how to do this?
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Choking Victim





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Post by Choking Victim »

CtrlAltDestroy




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Post by CtrlAltDestroy »

You don't make thing destructable with LODs, you make things destructable with permutations. >_>

Oh, and phenom, that's what I meant. :P (Recompiling the entire model)
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Post by MasterNeoChief »

SuperSunny wrote:There should be a seat tutorial.

BTW, LODs are the lower-poly versions of models that help the game run faster.

For example, get close to a master chief biped. Move back. You'll notice the model gets less-detailed and a bit more jaggy. This helps lower-end cards run the game faster by drawing less of the model. It works the same way mip-maps work.
There is. I think it's still in the Tutorial forum.

Ok, I just checked, and it's gone :(
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Post by Scarecrow »

hehehehe... i created a kickass mod for ce, that i never released, basically it added a seat on the back of every player, so you could piggyback...
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Post by rossmum »

I'd really like to see that.
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Post by Scarecrow »

i wish i could show it... :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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Post by rossmum »

I bet. Pity you can't.
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Post by Scarecrow »

my comp has been deep formatted 6 time since i first created it...
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Post by rossmum »

I formatted my C drive once because my PC was stuffed, that fixed it. I don't dare format my other drives.
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