lod's
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lod's
if its possible to add seats to a vehicle then is it possible to add lod's to a model?
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Re: lod's
yesChoking Victim wrote:if its possible to add seats to a vehicle then is it possible to add lod's to a model?
no

And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
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There should be a seat tutorial.
BTW, LODs are the lower-poly versions of models that help the game run faster.
For example, get close to a master chief biped. Move back. You'll notice the model gets less-detailed and a bit more jaggy. This helps lower-end cards run the game faster by drawing less of the model. It works the same way mip-maps work.
BTW, LODs are the lower-poly versions of models that help the game run faster.
For example, get close to a master chief biped. Move back. You'll notice the model gets less-detailed and a bit more jaggy. This helps lower-end cards run the game faster by drawing less of the model. It works the same way mip-maps work.
Creator of Cel-Shaded BG...
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i was trying to make destructable scenery if it was possible to add lod's but i found another way to do it using existing lod's such as the lod's of a boulder. the only problem is i had to switch collision models with the c_field generator so that when you destroyed the boulder it would switch models and go to the damaged boulder. same effect just not as cool since the collision is fucked
So it's possible to add seats to a vehicle in PC? ...Well that's gonna help my campaign along nicely. I was wondering how I was gonna explain a Dropship dropping off a Warthog and not a Ghost. I'll just add in a little turret, and a sort of side-seat.
Anyone mind telling me how to do this?
Anyone mind telling me how to do this?
spcrazy wrote:If anyone plays runescape or knows hacks for runescape please send me them
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- MasterNeoChief
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There is. I think it's still in the Tutorial forum.SuperSunny wrote:There should be a seat tutorial.
BTW, LODs are the lower-poly versions of models that help the game run faster.
For example, get close to a master chief biped. Move back. You'll notice the model gets less-detailed and a bit more jaggy. This helps lower-end cards run the game faster by drawing less of the model. It works the same way mip-maps work.
Ok, I just checked, and it's gone
