I need an explanation of meta and hex offsets in HMTv3
I need an explanation of meta and hex offsets in HMTv3
Where exactly on HMT is the offset so I can change the projectile all by myself, where are the offsets DISPLAYED? I know you can swap projectiles from weapon to weapon but that's only because the weapons you're swapping the projectiles from already has those projectiles applied to them, I want to learn that, how to apply projectiles to weapons. I mainly want to shoot Scorpions out of the Banshee's primary fire and actually understand how to do it, not follow steps mindlessly. Feel free to IM me on AIM, if you have it.
Let me get this straight... When you fire the Banshee's plasma gun, you want Scorpion tanks to appear?
If THAT'S what you want, you can accomplish it by copying the hex number from the Meta box when the Scorpion is highlighted under vehicles, and then paste that number over the one in the Meta box when the Banshee bolt is highlighted under projectiles.
If that's not what you wanted, then I misunderstood your request. Sorry.
If THAT'S what you want, you can accomplish it by copying the hex number from the Meta box when the Scorpion is highlighted under vehicles, and then paste that number over the one in the Meta box when the Banshee bolt is highlighted under projectiles.
If that's not what you wanted, then I misunderstood your request. Sorry.
- BaronvonTito790
- Posts: 423
- Joined: Sun Nov 23, 2003 4:10 pm
- Location: A trout farm....
well, if you want the offsets, get iron_forges offst list [url="http://www.planetxbox.com/mechassault/R ... ffsets.zip]Here[/url]
Do The Ska

