Form a team for this mod? *Team=full*
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Name changes....should be pretty easy, I dunno about changing the names, though
Scorpion-Trebuchet... the same stats for the scorpion except the scorpions cannon is changed.... the speed that it travels is reduced by half, but there is more area of effect and higher damage.The life span of this bolt would last across the entire map.The scorpions machine gun is changed to have an area of effect, a little bit higher damage, but travel 1/4 slower.
Rocket Warthog-Ballista... the warthog moves only a bit faster than the tank, require 1 second reloading after every shot, and at the end of five shots you have to have a 3 second reload. It would have a wider area of effect, more damage, and the life span of these bolts would last across the entire map.
Machine Gun Warthog-Catapult...Moves a little bit faster than the ballista. Same stats for scorps machine gun, but not as slow as the tanks, and would have an area of effect and more damage.
Ghost-Battering Ram... shoots,when hit a tiny area of effect but the same damage, and a force of 5.

Scorpion-Trebuchet... the same stats for the scorpion except the scorpions cannon is changed.... the speed that it travels is reduced by half, but there is more area of effect and higher damage.The life span of this bolt would last across the entire map.The scorpions machine gun is changed to have an area of effect, a little bit higher damage, but travel 1/4 slower.
Rocket Warthog-Ballista... the warthog moves only a bit faster than the tank, require 1 second reloading after every shot, and at the end of five shots you have to have a 3 second reload. It would have a wider area of effect, more damage, and the life span of these bolts would last across the entire map.
Machine Gun Warthog-Catapult...Moves a little bit faster than the ballista. Same stats for scorps machine gun, but not as slow as the tanks, and would have an area of effect and more damage.
Ghost-Battering Ram... shoots,when hit a tiny area of effect but the same damage, and a force of 5.

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Banshees name is Dragon, so we're covered in the name there...and nothing different about stats on the banshee. It would be nice if a couple of shade turrets were implemented onto each base, 2 each, both facing towards the enemy base to the left and right of the teleporter....
as for the names : Make the Scorpion the Trebuche instead of Trebuchet so that the name fits....the warthog, make it catpult....Ghost, make it Ram... and the rocket warthog and banshee is covered.
as for the names : Make the Scorpion the Trebuche instead of Trebuchet so that the name fits....the warthog, make it catpult....Ghost, make it Ram... and the rocket warthog and banshee is covered.

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Hey guys, I think I should help in on this...so I'm going to download HMT3. I gotta atleast do something to help. I can do some modding, so....well, I just gotta help on this. The only thing I dunno how to do with all of this is to change names.
OK, I finished doing the modding for the vehicles...whenever I try to mod the weapons, I get the infamous "Gathering Exception Data" error....and I finished it and I dunno where to upload it.
OK, I finished doing the modding for the vehicles...whenever I try to mod the weapons, I get the infamous "Gathering Exception Data" error....and I finished it and I dunno where to upload it.

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Sorry for 3 posts in a row, but heres the finished modifications for the vehicles....it'll save from a few minutes of modding...
Don't download this unless you're part of this mod team...thanks...unless of course you want some messed up mods....=P
Sorry...it's a full map file
http://www.freewebs.com/ethandm/modteam.htm

Don't download this unless you're part of this mod team...thanks...unless of course you want some messed up mods....=P
Sorry...it's a full map file

http://www.freewebs.com/ethandm/modteam.htm
