Ok, I haven't posted here in like months, but anyway, I recently stumbled upon a way to add new weapons into maps without replacing old ones, while before, you would have to replace an older weapon with the newer one. I'm not talking about making a completely new weapon mind you, but it will seem like it. What I want to know is what you think about this mod I plan to make for Death Island:
More vehicles (like pelican and wraith and such)
A few new weapons (put in by the way I mentioned above)
Different models and skins and some other simpler stuff
It may not sound like much, but I think it will be prety good. Tell me what you think.
Tell me what you think
What? Ok, before, you had to replace a weapon already in the map with a new one to add a new one. Say you wanted to duplicate a weapon because you have a good model and skin for it, but you don't want to get rid of the old one, you would duplicate the weapon and then replace another weapon with the new one. I figured out a way around that, so you can have new weapons without replacing old ones.
I've found ways to do this with meta injection in HHT, but the only thing that doesn't work is the models. You CAN inject a model meta over something else, but if you modify that, the original will be modified as well, as if they run off some kind of underlying database which stores all the models, kinda like sounds and bitmaps, but there's no models.map, it's like integrated and hidden in each map file somewhere...
(I'm talking about meta injection, not meta swapping)
(I'm talking about meta injection, not meta swapping)
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- RaVNzCRoFT
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- thinkreddie
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