ultimate covie mod
ultimate covie mod
im replacing every single covenant in AOTCR with gold elites w/ plasma swords. the thing is, since half the covies are grunts, which have no shields, the elites dont die. is there a way to add shield counters to the 'grunt' elites so that they will actually die? i cant get passed the 1st part, even on normal!
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- Posts: 334
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- Location: Getting eaten by tux
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actually i just swapped the [actv] actor varients for elite\elite commander\elite commander energy sword. i ended up swapping the ar for a rocket launcher and figured out that i could kill them, it just took 2 direct hits, which is very inconvenient with now at least 200 elites running around the level at double-strength and 300- shots on the launcher. oh, and some of the swords dont have the glow effect, which im trying 2 figure out right now
bump
still no idea why they have so much health, if theres a plug-in for biped strength or something i would greatly appreciate a link... lol i got down to the part with all the sleeping grunts in the hall, it wuz like suicide it took me an hour to finish them all off! half of the swords are still missing the glow, i think its the needler grunts so ill check that out 2morrow.
still no idea why they have so much health, if theres a plug-in for biped strength or something i would greatly appreciate a link... lol i got down to the part with all the sleeping grunts in the hall, it wuz like suicide it took me an hour to finish them all off! half of the swords are still missing the glow, i think its the needler grunts so ill check that out 2morrow.