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SP to MP WORKS FOR PAL Users...

Posted: Tue Jul 20, 2004 9:19 pm
by Dubzz2028
Firstly, sorry about posting in the files forum without a file, but i think this is worth saying, and sorry if its been said before.

Anyways i've noticed people saying they want the Single to Multiplayer maps converted to PAL, theres no need. if you use the patches to convert BloodGultch from PAL to NTSC, then load it up and click anylevel, it dont matter if you load up bloodgulch, or click on another level and get the dirty disk error, either way you've got the cache files now in your x/y/z partition,then use a file manager, delete the cache003.map and replace it with the SP to MP cache you downloaded (make sure its named the same- cache003.map) load up halo again, select the map the SP to MP map is supposed to replace and it works fine :D

Posted: Wed Jul 21, 2004 12:00 am
by Gabs
Or, you could change the build number and it would work.

Posted: Wed Jul 21, 2004 1:04 am
by alpha112
Changing the build number is easier as Gabs said.

At least we wont have the PAL/NTSC divide in Halo 2.

Posted: Wed Jul 21, 2004 7:10 am
by (GT)Juggler
if you dont already know

To let this (sp-->mp conversion "HEAT") work on PAL:

1. Download the file
2. Extract somewhere on your PC
3. Open cache003.map with your hex editor
4. Go to offset 0x40
5. Change 01.10.12.2276 to 01.01.14.2342
6. Upload to your cache partition and overwrite cache003.map



Follow any other instructions for the original.

This is from XBOX War3z

Posted: Wed Jul 21, 2004 4:31 pm
by c_m77
Nice one guys...this makes it a lot easier!
Cheers!