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energy sword from sp-mp?

Posted: Tue Jul 13, 2004 3:52 pm
by kiwi-tim
can some one please clarify that it is possible to to transfer a energy sword from a sp to a mp map(on xbox)?

And to do this i would use HHT v2, i would have to save the meta of the energy sword & everything it is dependent on, inject them over something in the mp map, and then relink all the dependences.
Is this right?

some of the stuff it is dependent on in the sp map are unknown, do i leave those as unknown in the mp map or do i need to link them to something?

Has anyone done this, i can't find a tut anywhere that applies to xbox.

thanks for any constructive feedback.

Posted: Tue Jul 13, 2004 10:37 pm
by UltraMagnus
You need everything to have the Energy Sword "truly" work. I am finishing up an Energy Sword currently for a NMP map. I'll try to put it in a unmodded map so everyone can download.

UltraMagnus
Team NMP

Posted: Wed Jul 14, 2004 6:02 pm
by kiwi-tim
i have linked every thing perfectly, i've tried it with xinject, and with hht but my map locks up after the 10 sec. countdown.

i've tried overwriting - gravity rifle, plasma pistol, rocket launcher.

Has anyone got this to work? or even got another SP weapon to work in a MP map?

Posted: Thu Jul 15, 2004 8:22 am
by Captain_Lag
the e-sword has no true model or item collection....now if u went and made the model and an item collection tag (is that wat its called for x-box?) you can add it to ur map then use HMT to change the weapon holding ability to MC

Posted: Thu Jul 15, 2004 5:22 pm
by kiwi-tim
and this model would be different form the one i extract? (using HMT 3.5, that reads "__unnamed (0) - 136 vertices -- 241 indices.obj")

What is and where would i make an item collection tag?