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CEextract BSP extraction?

Posted: Sat Jul 03, 2004 2:49 pm
by RunningRiot
I want to start a project(yes, I know it will be long, complicated, et c) to convert HCE maps to Xbox, and I thought I would focus on FissureFall(I'm partial to it).

However, CEextract seems to crash when I select any bsp tag, giving a vague 'out of memory' error. Now... I have a GB of RAM, so I doubt this is the problem... anyone else have it?

Also, who has worked on something like this(PC-> Xbox conversion) and what success have you had?

-RunningRiot

Posted: Sun Jul 04, 2004 12:34 am
by mr_abc_2
i've succesufully transferd a bsp from sp>mp so i would be able to help.
i can perfect model inject aswell as meta swapping, hex editing etc

Image

its the hanger, its in the intro movie of pillar of autom.

ps. mods dont delete this, this project is quite posible

-Abc

Posted: Sun Jul 04, 2004 6:56 am
by xorange
CEextract does not yet extract BSPs.

Posted: Sun Jul 04, 2004 7:35 am
by mr_abc_2
ah pitty

o well shouldn't be long i hope, we just got to do it manually then make a prog to do it for us.