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Elite biped not working...
Posted: Thu Jun 24, 2004 3:19 pm
by SEHF
Does anybody know how to get the elite biped to work in MP. I am trying to inject it with an elite model, but when I inject the elite biped and the animation triggers the game freezes at the loading screen. If you help me, you will get credit for the elite in battlecreek mod. Thanks!
Posted: Thu Jun 24, 2004 5:26 pm
by Allister
Model Problem, you probably didn't inject the bitmaps right. Try putting everthing to a skin you know works. Just to test, put everything to the hogs, then test it.
Posted: Thu Jun 24, 2004 10:10 pm
by SEHF
Ok, but model shows up fine... I guess I will try this...
Posted: Thu Jun 24, 2004 10:20 pm
by SEHF
Allister, when you injected your elite bipeds, all you injected were the biped and animation triggers, right? Thanks!!!

Posted: Thu Jun 24, 2004 10:31 pm
by Allister
The biped will cause your Elite to stutter when it falls, and move poorly, just inject the animation trigger and model. No biped.
Posted: Thu Jun 24, 2004 10:56 pm
by SEHF
Thanks! I will attemp this mod again, because for some reason one of the crucial shaders has disappeared from HHT. I can no longer see it.

I guess, I will have to start over, and examine your elite mods more closely...
By the way, Allister, how can I get the elites to appear certain colors, like light blue or gold? Thanks!

Posted: Fri Jun 25, 2004 12:36 pm
by Allister
The way you can make an Elite change different colors, is by changing the cubemap. The cubemap is just basically a shader that reflects to look shiney, and will go over what parts of the model that the multipurpose bitmap tells it to. Just alter the cubemap dds.