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Help with it snowing in sidewinder

Posted: Tue May 25, 2004 11:33 am
by MrMurder
Hey just seen pokecancers a cold night in bloodgulch and im just blown away its a sweet modd.
Just one question really i want to know how to get the snowing effects into sidewinder anybody helpme out on this 1 pokecancer ?????????????
Either a ppf of a tutorial would be a big help thanks for your time.

Posted: Tue May 25, 2004 12:21 pm
by [users]zulux
Hey MrMurder, how you doin? haven't talked to you in a while... Ok, so inject your snow and your dependencies of it. Make sure they go under the right tags like [rain]Weather Particles. Once all 2 or 3 things are injected, go to the rain tag in HMT, see the weather particle you injected. BTW, you were supposed to inject three things, the pphy, the rain, and the bitmap (not the meta, overwrite another bitmap dds). So, going forward, in the snow tag, write down and copy to clipboard the first part of the snow/rains ID. Then, swap endian(either by hand or the utilities of HMT) then copy that number, and open the map in a hex editor, search for the ascii of "niar" -backwards rain- and near it you should see FFFF FFFF, in there, write your new ID that you wrote down from swapping endian the one you found in HMT.

Posted: Wed May 26, 2004 10:51 am
by MrMurder
Yeah not doing so bad had an opperation on my throat 6 weeks ago been kinda recovering from that not fun at all.
Thanks for postin up good to see your still trawlin the boards.
Thanks for the tut will give it a go however can you do a little more detail you know me blonde to the roots lol.
Trying to use pokecancers hmi but no joy so far by the time i crack this model importin stuff halo 2 will be out and whos going to give a crap.
Good to hear from you.

Posted: Fri Jun 04, 2004 5:12 am
by Spammy
You don't use HMI to import effects or anything but models. Just use HHT or Xinject. Or, I have already made a snowing in SW ppf. It's in the files section.

Posted: Fri Jun 04, 2004 4:22 pm
by MrMurder
Its cool man got it sorted a while back its easy to do using hht and i will post a short tut soon.