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ai problem?

Posted: Thu Feb 07, 2008 5:56 pm
by adolif
I keep putting a halo ce scenario meta in bloodgulch.map for xbox. The scenario references no custom tags, etc. It is a halo pc bloodgulch scenario with the warthog renamed, the fuel rod gun and the flamethrower deleted, and the banshee and rocket warthogs deleted. The big difference is the fact that there is an ai encounter, a squad, a platoon, and a few ai spawns. I followed the tutorial in the tutorials forum on how to use haloce scenario meta's in xbox maps, but it keeps freezing when it tries to load the map! Is there something I'm missing out on? I also moved some bytes from an xbox scenario to the ce scenario before injection via a hex editor like the tutorial said to do. Can somebody help me?

Posted: Thu Feb 07, 2008 8:38 pm
by kibito87
If you would like, I can do it for you. Just upload your scenario somewhere (private even) and send me the link via PM. I'll have a working xbox map with your AI in it. Along with any other things you would like added/deleted. It may take me a day or two though.