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Model Extracting

Posted: Wed May 12, 2004 9:31 pm
by JakeOz
Hello- firstly if you get annoyed by 'n00b' posts then just don't read this one.

I am trying to extract the models of the warthog and the pelican for use in 3dSMAX except I can't extract them from my .map.

I am using HMT3.5 and I have followed a tutorial but I just get error messages everytime I try to use the extract raw model or extract BSP functions and I don't know why...

Could anyone send me a warthog or pelican with textures attached? I need to be able to open them in MAX but I do have that obj2max plugin if that helps.

So can any one help? Or am just gonna get flamed?

Posted: Thu May 13, 2004 3:28 am
by billykater
HMT 3.5 extracting features doesn

Posted: Thu May 13, 2004 7:22 am
by alpha112
Click on the model in HMT. Click extract all models on the right panel. Then get a .obj import/export plugin for 3DSMAX. Edit, then import using the import button. If you want to put them in a different map then its harder, use pokecancer's tutorial in the files section.

Posted: Thu May 13, 2004 2:17 pm
by JakeOz
[quote]HMT 3.5 extracting features doesn