how do you import scenery from one level to another?
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how do you import scenery from one level to another?
How do you import scenery from one level to another?
oh and how do you add fog, backgroung music and rain to BG
oh and how do you add fog, backgroung music and rain to BG
It is fucking possible dudes
Well i an old noob, i been hacking halo for a while and finaly decided to give a little comeback but yeah s certain someone was teaching abou the new stuff importing new scenery into another level well he gave me a tutorial wich should be out somewhere well i cant tell you much but the process is fucked up lol well gotta go.
for ading scenery, dont have a clue. for music, there might be a way to edit the existing background BG sounds, but thats a wild guess. Rain and snow and fog are all triggers, and there not possible in MP levels (ya ya... i no about sidewinder, but thats because BUNGIE made it that way. WE dont know how yet.) Wait for HEK then rain, scenery, music and loads of other stuff will be possible. (i just hope that HEK supports the box version aswell as pc)
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- Posts: 33
- Joined: Sat Jan 03, 2004 11:32 pm
You can import some scenery (things without models) with HHT which will fix reflexives and some dependancies. With models is harder. Sounds can be done with HMTv2.5 easiest (dont think v3 works as well) and fog can be done with HMT on all(?) levels and definitely on BG. Rain can be done but is slightly harder and may cause lag.
www.i-h8.tk : Tell the world what you hate.
scene importing
wow very easy if u no what ur doing for sounds open up spark and ope bitmaps and find the sound then save the bitmap and open hex editor then convert the bitmap into off sets and values then just put it in
if ur doing scenes tou will half to IM me if u want me to tell u how to do that.
if ur doing scenes tou will half to IM me if u want me to tell u how to do that.
i can do anything u want to ur xbox modding,flashing,all that shit so if u are interested IM me at joywantsme5 on AIM
I think people are missing the fact that there in one of the halo xbox modding sections because I don't think that HEK is going to be compatable with halo xbox but I guess if we see what HEK changes in PC we could use that kind of tactic on xbox but thats assuming alot. Also you can't simply map rebuild halo xbox because HMT is not set up to do xbox map rebuilding, only halo PC map rebuilding. Other wise if your saying fixing all the reflexive of an object you imported from a different level is simple.
What is real in our infinite alternating perception of reality?
props to boll for avatar
props to boll for avatar
dude you just save the meta recursive in HMtv3 for the coll model then do the same with the real model then you insert them into whatever map and rebuild then open up SE and import tag and then put them where ever yo want thats all.
Alot of you guys talk about things you dont know anything about and say really stupid stuff. Dont think that having alot of posts make you "expeirenced" because it doesn't. I spend all my time modding halo and only a little bit actually on the forums. We are getting alot of stupid noobs lately.
YeAh............................................................................................
Alot of you guys talk about things you dont know anything about and say really stupid stuff. Dont think that having alot of posts make you "expeirenced" because it doesn't. I spend all my time modding halo and only a little bit actually on the forums. We are getting alot of stupid noobs lately.
YeAh............................................................................................
XwitX
thanks for the little hints. i follow most of your steps except when you say "insert them into whatever map and rebuild" are you using the insert meta option and then using the rebuild function of HMT?
all i have wanted to do is insert the metal panel into hang'em high or sidewinder... then i can edit and make new bases .
thanks,
systek
thanks for the little hints. i follow most of your steps except when you say "insert them into whatever map and rebuild" are you using the insert meta option and then using the rebuild function of HMT?
all i have wanted to do is insert the metal panel into hang'em high or sidewinder... then i can edit and make new bases .
thanks,
systek