Page 1 of 1
numbers don't match up...HELP!!!!!
Posted: Sun Nov 02, 2003 11:50 am
by jackdaripper
to anybody that can help me: the offsets on this site dont match up (the numbers are to high ) for my halo on my modded xbox (is there a way to convert the number? or something) I'll give example,xbox bloodgulch.map offset for pistol=008F753D, same thing on this site(ntsc offsets)=029CF892. PLEASE HELP ME!!!!!

reply
Posted: Sun Nov 02, 2003 1:14 pm
by Someone
Try opening BG in game and the editing your cache003.map file instead of the actual BG file.
Posted: Sun Nov 02, 2003 2:29 pm
by silencer88
yeah dude the files on the dvd are compressed... thats why theyre weird to you. Look in you x y or z dirve to find cache003.map
Just wondering
Posted: Mon Nov 03, 2003 10:35 am
by jackdaripper
so if I swap offsets in the cache003.map file on my x box will it work every time I play BG or is it like a one time thing( and have to be done over every time I want to play that mod?)
Posted: Wed Nov 05, 2003 6:17 am
by Stefander
As long as BG is your last played level (I'm not sure what happens after you play another), you can play your mod.
Posted: Wed Nov 05, 2003 3:32 pm
by Hivemind
right now offsets are mostly avalable for the cache files.. and i have only found one tool to convert a chache file back into a map file.. but that program had its limitaions as all do.. so edit the cache files.. the way the modding works is that u edit the cache file, then as long as u only play that map (if muilti u can only play 2 diff maps... same in single) otherwise they reset into another map and your changes are gone, K?