*(Project Distructable Vehicles in multiplayer(Xbox Only!)*

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Guest





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*(Project Distructable Vehicles in multiplayer(Xbox Only!)*

Post by Guest »

*********(Hardcore Xbox Modders only)**********
----------------------For Ntsc Only------------------------
Can someone inject all vehicles in all multiplayer maps
-----just like the banshee from B40(AOTCR)and the Ghost-----
including the models and shrapnall and no respawn points needed just so you can duplicate the vehicles.......

1.)The Damage meter

2.) the explosion (just like destroying it in the (AOTCR)

3.)include the banshee , ghost , wraith, and the worthog (if it has a damaged model)

GOOD LUCK WITH THIS CHALLENGE!!!!!!!


you fellow modder .............. :twisted:
norulezapply





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d00d

Post by norulezapply »

d00d :shock:
do it urself man
don't tell us wot to do
and pal or ntsc who cares???
do u even have a clue that its impossible to fit all them models in a map without rebuilding????
www.halomods.com/bocked Revolution, anyone?
Allister




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Post by Allister »

I'm sorry but norulezapply, not only is it VERY possible to do what he's asking... It's easy if you're good with model meta... So actually, you're very wrong.
I don't understand your idea of humor... But it sickens me <_<
mrhyperpenguin




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Post by mrhyperpenguin »

we all know you could :D
but we (the rest of us) proboly couldnt
im still stuck on reflexives
powerpak





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man

Post by powerpak »

i dont even know what reflexives are, but if someone could point me somewhere to learn about them i would gladly do it.
pokecancer




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Post by pokecancer »

for the ghost all you need to do is inject the sp collision model.
jake07777




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Post by jake07777 »

Pokecancer is correct, my friend said he tried it and its been working out great for him. Hes had destructible vehicles for a week now.
Last edited by jake07777 on Fri Jun 25, 2004 2:21 pm, edited 1 time in total.
[users]zulux





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Re: man

Post by [users]zulux »

powerpak wrote:i dont even know what reflexives are, but if someone could point me somewhere to learn about them i would gladly do it.
I just wrote like a 6 page tut on hex editing, it includes reflexives and everything else you wanted to know about, just waiting for the right time to post it.
mfunnyman





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Post by mfunnyman »

can some wane thel me how you inject colision models
i woud like to try to make this mod but i dont know realy how you do this
:(
[users]zulux





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Post by [users]zulux »

Inject a perfect model using XINJECT. Then just inject the meta of the collision model over something big enough. Link the scenery/weapon/vehicle to the collision model and model by inject its meta and changing dependencies.
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