xinject noob needs help

Post here about Halo modding and related editing. For help go to the Help Desk forum above.
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Pwn4g3




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Joined: Tue Apr 06, 2004 8:29 am

Re: About machines!

Post by Pwn4g3 »

rabiv88 wrote:Does any1 have a clue on how to make a machine not open when u go up to it? I wanted to use the giant doors to make a kik ass mod, but was wonderin how to make the machines not open, so any help is greatly appreciated....
Just a guess, but use HHT to change the mod2 dependency to that of the door, and then whatever item you've changed the dependency of should become the door, but you'll also have to change the coll to the proper collision model....
FATALity911





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xinject noob needs help

Post by FATALity911 »

Alright i just downloaded xinject 2.8 by pokecancer and this is totally noobish but how do i open a map to make changes to metas?
`six





Posts: 11
Joined: Sat May 29, 2004 9:37 am
Location: EFnet's #halo-mods

Post by `six »

The same way you would open a map with any program .. grab a cache file from your x,y,z directory of your XBox (named cache00*.map) .

Multiplayer maps are cache003.map through cache004.map
frozenflames





Posts: 487
Joined: Wed Jan 14, 2004 4:23 pm

Post by frozenflames »

Negative-

The MP maps are 003-005
SP 000-001
ui - 002
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
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