how do you import scenery from one level to another?

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Assasin823





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how do you import scenery from one level to another?

Post by Assasin823 »

How do you import scenery from one level to another?

oh and how do you add fog, backgroung music and rain to BG
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maca_§




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Post by maca_§ »

is this even possible?
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EqUiNoX





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Post by EqUiNoX »

I really don't know if it's possable....it probably is though
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maca_§




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Post by maca_§ »

if any1 does know
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Owizardo





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It is fucking possible dudes

Post by Owizardo »

Well i an old noob, i been hacking halo for a while and finaly decided to give a little comeback but yeah s certain someone was teaching abou the new stuff importing new scenery into another level well he gave me a tutorial wich should be out somewhere well i cant tell you much but the process is fucked up lol well gotta go.
DioxideC




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Post by DioxideC »

for ading scenery, dont have a clue. for music, there might be a way to edit the existing background BG sounds, but thats a wild guess. Rain and snow and fog are all triggers, and there not possible in MP levels (ya ya... i no about sidewinder, but thats because BUNGIE made it that way. WE dont know how yet.) Wait for HEK then rain, scenery, music and loads of other stuff will be possible. (i just hope that HEK supports the box version aswell as pc)
ReTaRdEd WaNtAbE





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Post by ReTaRdEd WaNtAbE »

i dont think it will because gearbox only works for pc or am i just a n00b i think i am oh well ill live on
alpha112




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Post by alpha112 »

You can import some scenery (things without models) with HHT which will fix reflexives and some dependancies. With models is harder. Sounds can be done with HMTv2.5 easiest (dont think v3 works as well) and fog can be done with HMT on all(?) levels and definitely on BG. Rain can be done but is slightly harder and may cause lag.
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dom





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Post by dom »

Wait, Can't you do this by rebuilding a map with HMT?
EvoxXx





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scene importing

Post by EvoxXx »

wow very easy if u no what ur doing for sounds open up spark and ope bitmaps and find the sound then save the bitmap and open hex editor then convert the bitmap into off sets and values then just put it in

if ur doing scenes tou will half to IM me if u want me to tell u how to do that.
i can do anything u want to ur xbox modding,flashing,all that shit so if u are interested IM me at joywantsme5 on AIM
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CraSH23





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Post by CraSH23 »

I think people are missing the fact that there in one of the halo xbox modding sections because I don't think that HEK is going to be compatable with halo xbox but I guess if we see what HEK changes in PC we could use that kind of tactic on xbox but thats assuming alot. Also you can't simply map rebuild halo xbox because HMT is not set up to do xbox map rebuilding, only halo PC map rebuilding. Other wise if your saying fixing all the reflexive of an object you imported from a different level is simple. :?
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XwitX




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Post by XwitX »

dude you just save the meta recursive in HMtv3 for the coll model then do the same with the real model then you insert them into whatever map and rebuild then open up SE and import tag and then put them where ever yo want thats all.


Alot of you guys talk about things you dont know anything about and say really stupid stuff. Dont think that having alot of posts make you "expeirenced" because it doesn't. I spend all my time modding halo and only a little bit actually on the forums. We are getting alot of stupid noobs lately.


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normnailz





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Post by normnailz »

At one time I'm pretty sure you were a noob, if it bothers you so much and you know everything, why even come back here?? All I know is that what I have learned so far is knowledge that I will enjoy sharing with my friends and any others that would ask me for help or insight on modding Halo.
SYSTEK





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Post by SYSTEK »

XwitX

thanks for the little hints. i follow most of your steps except when you say "insert them into whatever map and rebuild" are you using the insert meta option and then using the rebuild function of HMT?

all i have wanted to do is insert the metal panel into hang'em high or sidewinder... then i can edit and make new bases .

thanks,
systek
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Post by Spammy »

About the rain...Cluis has gotten rain into Blood Gulch. To make it foggy in BG, export the sky meta of 343 GS and import it into BG. Then edit the fog color and thickness in HCE.
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Post by mr_dude32 »

well.. ive heard music in other peoples mods.. and ive seen other people inport scenery and i know for a fact there is fog but ive never seen rain.
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Post by mr_dude32 »

Last edited by mr_dude32 on Wed Apr 21, 2004 6:39 pm, edited 1 time in total.
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Post by mr_dude32 »

d3m0nm00n





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Post by d3m0nm00n »

Pokecancer released his tutorial on injecting perfect models from other levels, read it carefully and you'll know how.
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