how to not break the maps?

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Some1SetUsTheBom





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how to not break the maps?

Post by Some1SetUsTheBom »

i mod Halo 2, but i really want to mod halo 1 so i put the maps on my computer and HD and then i started to mod them in dothalo but almost everything you do normally for halo 2 maps destroys a halo 1 map can someone tell me how to not break halo 1 maps? or should i use a different program? i know how to compress and decompress but it says there is something wrong with my disc when i try to play the map, im assuming thats the halo 1 version of failing to load the map well just wondering what to do
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

How can you break maps?
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Spammy




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Post by Spammy »

First off, don't use dothalo. Not that it's a bad program, but just there are better ones for Halo 1. Get HHT and Sparkedit to start off. HHT is verygood(can do SP-MP BSP conversions quite easily with it.) and Sparkedit to place things on the level.
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gh0570fchurch




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Post by gh0570fchurch »

xXxCocoFangxXx wrote:How can you break maps?
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Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
Some1SetUsTheBom





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Post by Some1SetUsTheBom »

well says somethings wrong with my disc if that helps you thats what i mean by broken and thanks i'll get some H1 modding tools
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