Skinning the chief.

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Feenix





Posts: 4
Joined: Wed Nov 17, 2004 2:07 pm

Skinning the chief.

Post by Feenix »

Hey everyone, i was just wondering if there was any way to change the character map for the master chief to something else, like Capt. Keyes.
Is it possible to put a human character into multiplayer games?

We're talking Xbox Halo here.
Pointlessly firing weapons of mass destruction since 1762.
Spartan III




Wordewatician 500

Posts: 663
Joined: Tue Nov 11, 2003 7:07 am
Location: Manchester, United Kingdom

Post by Spartan III »

Yes, it requires recursively extracting the proper Captain Keyes biped recursively from Truth + Reconciliation cache using HHT5 and recursively injecting back into Bloodgulch.
Feenix





Posts: 4
Joined: Wed Nov 17, 2004 2:07 pm

Post by Feenix »

Is there an easy way for me to do this?

Sorry, but i'm totally new to this. The most i've done is patched map files with .ppf's.
Pointlessly firing weapons of mass destruction since 1762.
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

That is the easy way. Use HHT5. It does it automatically. It is just recursive extract, recursive inject and then a bipd swap. Before, you would have to inject everything by hand. And even before that(sudden;y feels old) you would have to overwrite existing tags :shock: ....and I remeber when perfect model injection was just a dream........

Ahem...sorry for the rant.
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