Injecting and extracting sounds?

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SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

Injecting and extracting sounds?

Post by SEHF »

I am working on an elite mod, and wanted to have the elite death sounds. So I used HHTv3 to extract the elite sounds:

deathquiet

deathviolent

I then injected them and the raw data over MC's sounds:

deathquiet

deathviolent

When I played the level, the game froze when I shot at the elite! Can anybody tell me how I can inject sounds? What program?
AUSSIE_SPARTAN





Posts: 73
Joined: Mon Dec 15, 2003 2:47 am

Post by AUSSIE_SPARTAN »

Use xinject :D Remember, inject it over something with more raw data.
Good luck.
Gabs from files.halomods.com
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thinkreddie





Posts: 531
Joined: Fri Jun 18, 2004 4:57 pm
Location: Colorado springs

Post by thinkreddie »

when I used xinject to inject the sounds, the game froze when I zoomed in with the rocket launcher. heres what you do:

open up a campaign map in hmtv3.5
go down to sound/ elite death quiet or whatever
choose a track to save
highlight it and click SAVE TRACK
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