Making the warthog hover ie hoverhog

Post here about Halo modding and related editing. For help go to the Help Desk forum above.
Post Reply
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Making the warthog hover ie hoverhog

Post by MrMurder »

Ages ago dmack released a hoverhog for halo pc only as at te time it wasnt possible on xbox.
But with all the advances we have now im wondering if it possible.
Ive tried swapping the meta of the ghost for the hog but it goes knowwhere ive messed with the physics of the hog no joy.
Anyone got any ideas on this post up.
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
frozenflames





Posts: 487
Joined: Wed Jan 14, 2004 4:23 pm

Post by frozenflames »

get HCE - halo cache editor

its either in the physics or the vehicle sect.
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

there's a hover height in hmt. not sure what plugin it's in tho.
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

Thanks guys but ive messed about with hmt and the hover heights for all the vehicals (but they are the same even the banshee) till im ready to scream no joy.
And sorry frozenflames the hce didnt work it just made the hog harder to drive. lol
I really need so answers on this so if you know tell all as its holding back one of my mods which is incredablly frustrating.
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

you can send it to me if you want and i'll look at it. first try to see if you can make the tank hover in an unmodded level with hmt.
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

The hoverhog

Post by MrMurder »

sure thing jkjk but the upload of attachments is being a little glitchy right now and im haveing probs sending people previews.
If you want i can send you a .ppf of the mod to your email address but its a project so its kinda hush hush lol but as always play it and any feedback would be helpful.
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

i know. you still have my email right?
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

If you want it to hover and not fly ie ghosts, just go to vehicles, and change the vehicle type of warthog to ghost. Then, change the physics of the warthog to that of the ghost. And you are all set.
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

Yah i tried that already but no joy are you sure, have you tested it out yourself if so get back to me asap really importanti get this to work thanks spammy.
Thanks for your time.
Sorry jkjk but when my pc died i lost everything so send me it again sorry about that but the hushed email is ready for you.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

email sent
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

The Hushed Email Has been sent.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

Yes I tested it myself. It works fine. Kind of weird though that the warthog still has wheels under it while its floating. Maybe remodel it to look like hover pads or something.
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

Hey Spammy youre message reads a little confusing.

If you want it to hover and not fly ie ghosts, just go to vehicles, and change the vehicle type of warthog to ghost. Then, change the physics of the warthog to that of the ghost. And you are all set.

Vehicle type ??? which bit is type lol
The physics bit i understand but i need to know which other tag i need to change.
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
python_023





Posts: 47
Joined: Sat Jul 17, 2004 9:02 pm

Post by python_023 »

He means in HMT, go to [vehi] -> select the warthog, and change its type to ghost. Its at the top in the right panel.
It sounded clear to me :D
python
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

Sorted thanks guys for all your help
Just have to sort the turinig and drift out and its done lol
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
Post Reply