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halo coding

Posted: Tue Jun 01, 2004 11:33 am
by arca
Does halo have its own scripting language or can you use c++?

Just wondering if it was possible to code an multiplayer rpg type game in halo, where your progress is saved. I did this before with the half-life engine. Is anything like that? Can you download the source?

thanks.

Posted: Wed Jun 02, 2004 9:29 pm
by you
probably at some site with a strange name and tons of popups

Posted: Thu Jun 03, 2004 6:15 am
by arca
So in other words ... no.

You would think that the success of Half-Life would encourage companies to release the source (not the engine source), so people could create mods, which keep the game alive long after its run. Especially a company that was involved at one point with Valve...Gearbox. Of course Microsoft has the final say I suppose. Oh well, I was just wondering if it could be done. I guess I'll keep waiting for Half-Life 2 to come out and port my mods over to it as I planned.

Posted: Sat Jun 05, 2004 10:48 pm
by kaptainkommie
No, there is no SDK for Halo. Therefore we don't have access to the needed source to change the Halo engine.

Posted: Sun Jun 06, 2004 9:22 pm
by SuperSunny
That, my friend, is THE DUMBEST THING I HAVE EVER HEARD!

Been with the news? Then you'll know about the Halo Editing Kit, Halo CE, and all! Go download them damnit!

Posted: Wed Jun 09, 2004 10:50 am
by kaptainkommie
SuperSunny wrote:That, my friend, is THE DUMBEST THING I HAVE EVER HEARD!

Been with the news? Then you'll know about the Halo Editing Kit, Halo CE, and all! Go download them damnit!
You're obviously a super newb. But then again we already knew that. HEK is the Halo Editing Kit, not a SDK (Software Development Kit) for Halo. There is no source code avaliable, therefore we cannot programmatically extend the engine. That is what his question was about. You should read more carefully and make sure you understand what people are talking about before you open your mouth and make yourself look stupid.