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Modded and now people freeze.
Posted: Sun Feb 08, 2004 6:18 pm
by quaglinoman
I altered the settings of force and spped in halo map tools, they are fun!!
people that join say they love it then they eventually freeze, After a while I shoot them and I get a message saying they quit. is this modding affectingthe people coming into the game? they don't play that long, maybe a few minutes, happens to everyone.
I just open the map and change the numbers then play, what gives?
Posted: Sun Feb 08, 2004 7:37 pm
by quaglinoman
I asked someone online against me and they said they had major lag, I know its cause of the mod. it was 1 on 1 with highspeed internet. Do mods with halo map tools do this? Why all the lag.
Posted: Sun Feb 08, 2004 9:04 pm
by quaglinoman
I think i had modded to many things, i modded less and people had not complained that much nor did they freeze.
thanks alot for all you input quaglinoman, but if anyone else wants to put in thier comments go ahead!
Posted: Sun Feb 08, 2004 9:22 pm
by Cool Cow
lol quag sry I usually dont look here and did you see my reply about the rocket hig skin from earlier today about makeing it normal not reverse text on the side oh the hog
Posted: Sun Feb 08, 2004 9:44 pm
by SUPERMAN86
the reason people lag is because when u host a game ur map is like the master map, everyone has that default map but ur map is wut everyone elses map want to be when thay play, understand
so if u host a game with ur mod, and i dont have the map u modded, then i will lag because ur master map will have to kinda like upload itself to me so i can use ur master map, understand wut im sayin, its not really hard to understand but it is hard to explain
if u want me to clarify anything else pm me or somethin
Posted: Sun Feb 08, 2004 10:36 pm
by quaglinoman
SUPERMAN86 wrote:the reason people lag is because when u host a game ur map is like the master map, everyone has that default map but ur map is wut everyone elses map want to be when thay play, understand
so if u host a game with ur mod, and i dont have the map u modded, then i will lag because ur master map will have to kinda like upload itself to me so i can use ur master map, understand wut im sayin, its not really hard to understand but it is hard to explain
if u want me to clarify anything else pm me or somethin
makes perfect sense, just wish it would cache the map like in Unreal Tournament 2003. I just need fewer mods and use the lowest allowed players like 4. that should help somewhat. can't wait to get a faster upload speed.
Posted: Mon Feb 09, 2004 9:48 pm
by Tiamat
I have found mods that don't cause lag
-changeing force, damaged ect
-changing projectiles (doesn't apear right though)
-flying vehicles (No one said it lagged and everyone dog fighted really fun)
-immune to falling
...
pretty lame list
but at least stay away from the three major laggers
-changing movement speed
-changing vehicle speed
-changing jump hight
hope this helps
Posted: Wed Feb 11, 2004 3:33 am
by Master_Makayo
um, sumtimes if you do somthing like that, the connections will lag and then disconnect before something bad can happen.
uhh
Posted: Sun Feb 15, 2004 4:35 pm
by Robbybertu
halo connect guys....