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plugins help

Posted: Sat Apr 16, 2005 3:16 pm
by x13igDudex12
Im trying to make my own plugins but i have a few questions about it.
1. How do I know what i have to make. i.e. ID16. Where do i see that?
2. how do I make the boxes for unlimited numbers? Like for zoom or weight or something.
3. How do I accually use the evil thing. Is there a tut?
4. When im doing the HEx part and I find the offset what if it is something like 12e?

If you can help thanks. i want to try to amke some plugins.

Posted: Sun Apr 24, 2005 1:52 pm
by xbox7887
You can start by opening up meta in a hex editor and looking at it by rows of 16 decimal bytes. values will almost always follow this format....both short (0000) and float (0000 0000) values will be located at decimal offsets with a multiple of 4.

an id16 is just a short value, turned into a visual representation consisting of selectable bullets. your so-called "boxes of unlimited numbers" are just short and float values. Using it is just as simple as plugging in numbers and you will notice the changes in-game and i cant help you with the HEK, ive never used it before