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How do you make it so when you go into a vehicle it plays...

Posted: Sun Dec 14, 2003 2:20 pm
by {DMA}Stackout
How do you make it so when you go into a vehicle it plays music? I would realy like to know that

Posted: Sun Dec 14, 2003 2:50 pm
by M.A.C.
take the music you want it to play, convert it to wav and inject it inplace of the warthog engine sound.

Posted: Sun Dec 14, 2003 4:23 pm
by BigM16
what program could i use to convert the music/songs

Posted: Sun Dec 14, 2003 5:28 pm
by Assassin
Alright, so far ive gotten to the point where I can import track with HMT... but now im having a different problem, the file type im trying to import isnt .wav and I really REALLY want that file type.. if it means anything its MP3 Audio right now... any way to covert the file to .wav?

Posted: Sun Dec 14, 2003 7:32 pm
by Top Gunn
So would we Import a NEW sound for the warthog engine - or Import OVER the warthog engine?

Posted: Mon Dec 15, 2003 2:59 pm
by {DMA}Stackout
Ok were is the sound localed, probable in sounds mabe? LOL

Posted: Tue Dec 16, 2003 12:47 am
by DankButter
hope you know a good song that is 1-2 sec.

Posted: Tue Dec 16, 2003 3:28 pm
by {DMA}Stackout
no no, on "Red vs Blue" Blood Gulch Cronlices The wart hog was playing songs, then when they got it it clicked then stoped, how did they do that?

Posted: Tue Dec 16, 2003 4:39 pm
by BlacGrunt55
lol they edited the video and added the sound l8er

rvb

Posted: Tue Dec 16, 2003 5:09 pm
by halofan141
Red vs Blue is all done without any modding what so ever, just the plain old XBOX and a copy normal halo.

Posted: Sat Dec 20, 2003 10:40 am
by Bing88
well in red vs blue there were also voices, were they injected into it too? no it was on a recording used by a cd/tape recorder and they voiced over that and thats how it came to be.

Posted: Sat Dec 20, 2003 12:35 pm
by sepiku
at downloads. com theres a cd ripper that can convert cd music to .wavs

Posted: Sat Dec 20, 2003 1:04 pm
by WaLKa
use goldwave, theres a tut on this on the front page

Posted: Thu Jan 01, 2004 9:45 am
by Morfen
hullo, i'm new here, but i used to mod red faction, so dont take the piss.
i really want steppen wolf- magic carpet ride to play while you're in a vehicle. but i dont know how to work the halo modding things. <sighs> RF was SO much easier.
help. please

Posted: Thu Jan 01, 2004 10:08 pm
by DankButter
im telling you that the warthog engine noise is only like a second long

Posted: Fri Jan 02, 2004 5:23 am
by Dark_Assassin
Morfen wrote:hullo, i'm new here, but i used to mod red faction, so dont take the piss.
i really want steppen wolf- magic carpet ride to play while you're in a vehicle. but i dont know how to work the halo modding things. <sighs> RF was SO much easier.
help. please
The warthog sound is only 1-2 seconds long. Then it plays over and over again until you get out. It is a looping sound.

Posted: Fri Jan 02, 2004 8:45 am
by DankButter
DankButter wrote:hope you know a good song that is 1-2 sec.
why does everyone seem to repeat me?

SOUND

Posted: Fri Jan 02, 2004 7:46 pm
by bmxrider1025
Yo guys, I was lookin at the sounds thing because I want to make my bloodgulch have the backround sound that Gephryophobia has. So I went into gephryo map and saved the sound/sfx/ambience/exteriors/loops/windswirl track into a folder on my comp, then I went and opened up bloodgultch and went to the sound/sfx/ambience/multiplayer/countryday2 track and clicked Import Track and imported the gephryo track and it says track succesfuly imported but nothing really changed and it still plays the same backround sound in blood gulch.

Can anybody tell me why? Thanks.

Posted: Sat Jan 03, 2004 4:53 pm
by fusional
sounds like to me you havent changed something that points to the true bg ambience, at least thats what it looks like, but I'm no sound modder :P

Posted: Wed Jan 07, 2004 10:09 am
by patch9999
Search google for "MP3 to wav converter". I found on the was named that exactly.