ELEVATOR GULCH?

Post here about scripting and programming for HaloPC (audio, network, ai, etc.)
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POSSIBLE?

NO WAY
3
25%
MABEY
2
17%
MABEY WITH HEK
4
33%
DEFINATELY WITH HEK
3
25%
 
Total votes: 12

Computer Geek





Posts: 16
Joined: Sat Apr 24, 2004 6:32 pm

ELEVATOR GULCH?

Post by Computer Geek »

Does anyone think it is possable to add elevators to bloodgulch? I have been able to extract the meata and bring it into bloodgulch but i don't know which tag to swap it with(there are around five or so if u look at it in HHT). Mabey you would have to do this in infinity because it already has a machine in it that you could swap with the elevator machine :idea: If anyone else has any good ideas or commens, please post them :!:

:arrow: http://www.splintermod.com
Last edited by Computer Geek on Sun May 02, 2004 4:04 pm, edited 1 time in total.
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

no its is not it requires a special trigger that can only be done in SP
Deceptoris





Posts: 127
Joined: Sat Feb 28, 2004 11:59 am

Post by Deceptoris »

just wait for the HEK i bet you can add elivators in there...
BaYlOr





Posts: 22
Joined: Tue Mar 16, 2004 7:32 am

Post by BaYlOr »

GOD THEY NEED TO HURRY THAT SHIT UP
Computer Geek





Posts: 16
Joined: Sat Apr 24, 2004 6:32 pm

Post by Computer Geek »

so then i could extract that triger and rebuild it into the muliplayermap :?:
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

maybe with hek impossible otherwise
Computer Geek





Posts: 16
Joined: Sat Apr 24, 2004 6:32 pm

Post by Computer Geek »

i don't know about hek because in the screenshots i don't see that and elevators/light bridges would be a BIG thing u know :!:
Computer Geek





Posts: 16
Joined: Sat Apr 24, 2004 6:32 pm

Post by Computer Geek »

oh...thx...THAT SUX!!! :!: :!: :!: but it still might be possable :?:
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